Software testing is a process of executing a program with the aim of finding the error. To make our software perform well it should be error free. If testing is done successfully it will remove all the errors from the software.
There are seven principles in software testing:
- Testing shows presence of defects
- Exhaustive testing is not possible
- Early testing
- Defect clustering
- Pesticide paradox
- Testing is context dependent
- Absence of errors fallacy
- Testing shows presence of defects: The goal of software testing is to make the software fail. Software testing reduces the presence of defects. Software testing talks about the presence of defects and doesn’t talk about the absence of defects. Software testing can ensure that defects are present but it can not prove that software is defects free. Even multiple testing can never ensure that software is 100% bug-free. Testing can reduce the number of defects but not removes all defects.
- Exhaustive testing is not possible: It is the process of testing the functionality of a software in all possible inputs (valid or invalid) and pre-conditions is known as exhaustive testing. Exhaustive testing is impossible means the software can never test at every test cases. It can test only some test cases and assume that software is correct and it will produce the correct output in every test cases. If the software will test every test cases then it will take more cost, effort, etc. and which is impractical.
- Early Testing: To find the defect in the software, early test activity shall be started. The defect detected in early phases of SDLC will very less expensive. For better performance of software, software testing will start at initial phase i.e. testing will perform at the requirement analysis phase.
- Defect clustering: In a project, a small number of the module can contain most of the defects. Pareto Principle to software testing state that 80% of software defect comes from 20% of modules.
- Pesticide paradox: Repeating the same test cases again and again will not find new bugs. So it is necessary to review the test cases and add or update test cases to find new bugs.
- Testing is context dependent: Testing approach depends on context of software developed. Different types of software need to perform different types of testing. For example, The testing of the e-commerce site is different from the testing of the Android application.
- Absence of errors fallacy: If a built software is 99% bug-free but it does not follow the user requirement then it is unusable. It is not only necessary that software is 99% bug-free but it also mandatory to fulfill all the customer requirements.
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- Basic Principles of Good Software Engineering approach
- Principles of Conventional Software Engineering
- Software Engineering | Differences between Sanity Testing and Smoke Testing
- Software Engineering | Comparison between Regression Testing and Re-Testing
- Modern Principles Of Software Development
- Software Inspection Guiding Principles
- Agile Software Process and it's Principles
- An Introduction to Software Development Design Principles
- Principles of Software Design
- Software Engineering | Introduction to Software Engineering
- Principles of Risk Management and Paradigm
- Software Engineering | Requirements Engineering Process
- Software Engineering | Re-engineering
- Software Engineering | Reverse Engineering
- Difference between Software Engineering process and Conventional Engineering Processs
- Software Engineering | Black box testing
- Software Engineering | Testing Guidelines
- Software Engineering | White box Testing
- Software Engineering | Integration Testing
- Software Engineering | Regression Testing
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