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Top Software Development Topics to prepare for Interview

Last Updated : 27 Mar, 2024
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Software development refers to a set of computer science activities dedicated to the process of creating, designing, deploying, and supporting software.

top-software-development-topics-for-interview

Programming language

Before attending an interview for a technical career, you do not need to know any specific programming language. However, familiarity with a major language is usually required for success. You should be familiar with the syntax of programming languages such as

You should also know some of the languages’ nuances, such as how memory management works or the most commonly used collections, libraries, etc.

Data structures

The majority of software development labor requires storing and making data accessible effectively and efficiently. This requires a strong background in data structures. You’ll need to understand the inner workings of common data structures and be able to compare and contrast their use in various applications. You will be expected to know the runtimes for common operations as well as how they use memory.

Topic Link
Array Link
String Link
Matrix Link
LinkedList Link
Stack Link
Queue Link
Binary Tree Link
Binary Search Tree Link
AVL Tree Link
Red Black Tree Link
Tries Link
Binary Heap Link
Graph Link
Hashing Link

Algorithms

For your interview, you don’t have to know all the algorithms off by heart. However, it will be much simpler to answer some of the questions if you have a solid understanding of the most popular algorithms. Consider revising common algorithms such as divide and conquer, breadth-first search vs. depth-first search, and traversals, and make sure you understand the trade-offs for each. Knowing the runtimes, theoretical limitations and basic implementation strategies of different classes of algorithms is more important than memorizing the specific details of any given algorithm.

Running Times (Oh, Omega, Theta notation) Link
Bit Algorithm Link
Sorting Algorithm Link
Searching Algorithm Link
Recursion Algorithm Link
Backtracking Algorithm Link
Divide and Conquer Algorithm Link
Mathematical Algorithm Link

Greedy Algorithm

Kruskal Minimum Spanning Tree (MST) Link
Prim’s Minimum Spanning Tree Link
Dijkstra’s Shortest Path Link
Huffman Coding Link
Job Sequencing Problem Link
Minimum Number of Platforms Required for a Railway/Bus Station Link

Dynamic Programming

Longest Increasing Subsequence Link
Longest Common Subsequence Link
Min Cost Path Link
Coin Change Link
Matrix Chain Multiplication Link
0-1 Knapsack Problem Link
Longest Palindromic Subsequence Link
Palindrome Partitioning Link

Pattern Searching

KMP Algorithm Link
Robin Karp Algorithm Link
Aho-Corasick Algorithm Link
Z Algorithm Link

Graph Algorithm

Bellman-Ford Algorithm Link
Breadth First Search Link
Depth First Search Link
Floyd Warshall Algorithm Link
Johnson’s Algorithm Link
Karp’s minimum mean (or average) weight cycle algorithm Link
Dial’s Algorithm Link
Boruvka’s Algorithm Link
Kahn’s Algorithm for Topological Sorting Link
Karger’s Algorithm Link
Tarjan’s Algorithm Link
Kosaraju’s algorithm Link

System Design

Nowadays System Design has become the favorite topic of interviewers. it is one of the most important concepts because if you want to create scalable and robust software you should be aware of the basic concept of system Design. it is a blueprint of software in which we deeply go through the actual requirements of the client and then deeply analyze the architecture, components, modules, interfaces, and data for a system to satisfy specified requirements. let’s discuss the High-Level Design(HLD) and Low-Level Design(LLD).

  • Low-Level Design(LLD): in LLD the programmer involved in the internal implementation of software and it will create solutions for software-specific problems and designs like what kind of specific t and algorithms are would be best for the software.
  • High-Level Design(HLD): in HLD the programmer deeply goes through the overall performance of the system not only the development of its specific requirements it also checks different factors like scalability, and robustness and it describes the overall description/architecture of the application.

Coding

It’s a good idea to clear the cobwebs and practice coding with a pen and paper if your skills in programming without an IDE or in a particular language are rusty. Expect to be asked to write syntactically correct code rather than pseudo code. The most important thing a software development engineer does is write scalable, robust, and well-tested code. These are the main evaluation criteria for your code. A good rule of thumb is to check for edge cases and make sure that no bad input can go through. This is your chance to show off your coding ability.

Object-oriented design

Good System design is paramount to extensible, bug-free, durable code. We know that there are nearly infinite ways to resolve any software issue, but when it comes to software extensibility and maintenance, good software development is essential. One way to build lasting software is to use object-oriented design best practices. You should have a working knowledge of a few common and useful design patterns and know how to write software in an object-oriented way. You probably won’t be asked to give detailed descriptions of how specific design patterns work, but expect to have to defend your design choices.

Topics

Link

1. What is Object Oriented Programming (OOP)? Link
2. Why OOPs? Link
3. What is a Class? Link
4. What is an Object? Link
5. What are the main features of OOPs? Link
6. What is Encapsulation? Link
7. What is Abstraction? Link
8. What is Polymorphism? Link
9. What is Inheritance? What is its purpose? Link
10. What are access specifiers? What is their significance in OOPs? Link
11. What are the advantages and disadvantages of OOPs? Link
12. What other paradigms of programming exist besides OOPs? Link
13. What is the difference between Structured Programming and Object Oriented Programming? Link
14. What are some commonly used Object Oriented Programming Languages? Link
15. What are the different types of Polymorphism? Link
16. What is the difference between overloading and overriding? Link
17. Are there any limitations on Inheritance? Link
18. What different types of inheritance are there? Link
19. What is an interface? Link
20. How is an abstract class different from an interface? Link
21. How much memory does a class occupy? Link
22. Is it always necessary to create objects from class? Link
23. What is the difference between a structure and a class in C++? Link
24. What is a Constructor? Link
25. What are the various types of constructors in C++? Link
26. What is a destructor? Link
27. Can we overload the constructor in a class? Link
28. Can we overload the destructor in a class? Link
29. What is the virtual function? Link
30. What is pure virtual function? Link

Databases

The vast majority of software written by Software Development Engineers (SDEs) is stored on data-storage systems. A lot of the issues faced by techs come from figuring out the best way to get and hold data for the future. You’ll need to be familiar with the general concepts of databases and their uses. The more familiar you are with the trade-offs that exist between a relational database and a non-relational database, the better off you’ll be.

Topics

Link

1. What are the advantages of DBMS over traditional file-based systems? Link
2. What are super, primary, candidate, and foreign keys?  Link
3.What is database normalization?  Link
4. Why is the use of DBMS recommended? Explain by listing some of its major advantages. Link
5. What are the differences between DDL, DML, and DCL in SQL?  Link
6. What is the difference between having and where clause?  Link
7. How to print duplicate rows in a table?  Link
8. What is Join?  Link
9.What is a view in SQL? How to create a view? Link
10. What is the difference between Trigger and Stored Procedure?  Link
11. What is a transaction? What are ACID properties?  Link
12. What are clustered and non-clustered Indexes?  Link
13. What is CLAUSE in SQL? Link
14. Why are cursors necessary in embedded SQL?  Link
15. What is the purpose of normalization in DBMS? Link
16. What is the difference between a database schema and a database state? Link
17. Explain the concepts of a Primary key and a Foreign Key. Link
18.What are the main differences between the Primary key and the Unique Key? Link
19. What is the use of the DROP command and what are the differences between DROP, TRUNCATE, and DELETE commands? Link
20. Explain Entity, Entity Type, and Entity Set in DBMS. Link
21. What are the different levels of abstraction in the DBMS? Link
22. What is the E-R model in the DBMS? Link
23. What is a functional dependency in the DBMS? Link
24. What are 1NF, 2NF, 3NF, and BCNF in DBMS? Link
25. What is RDBMS? Link
26. What are the different types of relationships in the DBMS? Link
27. What is the main goal of RAID technology? Link

Distributed computing

Systems in any scalable enterprise operate under very tight tolerances at high loads. As a result, you’ll need to be familiar with some of the basics of distributed computing. Understanding topics like service-oriented architectures (SOA), map-reduce (map reduction), distributed caching (DGC), and load balancing (LFB) will help you to address some of the more complex distributed architecture questions you may face.

Operating systems

You don’t need to know how to build your operating system from scratch, but you should be familiar with some OS topics that can affect code performance (e.g. memory management, processes, threads, synchronization, paging, and multithreading).

Topic

Link

1. What is a process and process table? Link
2. What are the different states of the process? Link
3. What is a Thread?   Link
4. What are the differences between process and thread? Link
5. What are the benefits of multithreaded programming?  Link
6. What is Thrashing?  Link
7. What is Buffer? Link
8. What is virtual memory? Link
9. Explain the main purpose of an operating system. Link
10. What is demand paging? Link
11. What is a kernel? Link
12. What are the different scheduling algorithms? Link
13.  What is the time-sharing system? Link
14.  Briefly explain FCFS. Link
15. What is the RR scheduling algorithm? Link
16.  What is Banker’s algorithm? Link
17.  State the main difference between logical and physical address space. Link
18.  What is the basic function of paging? Link
19.  What is the Direct Access Method? Link
20.  What is caching? Link
21. What is spooling? Link
22.  What is the functionality of an Assembler? Link
23. What is GUI? Link
24. What is a pipe and when is it used? Link
25.  What is a bootstrap program in the OS? Link
26. What are the different IPC mechanisms? Link
27. What is the difference between preemptive and non-preemptive scheduling? Link
28. What is the difference between the Operating system and the kernel? Link
60. Write the name of synchronization techniques. Link
30. What is Context Switching? Link

Internet topics

Every company demands that their Software development engineers understand the basics of the Internet. Learn how browsers work at the highest level. Learn about DNS lookup, TCP/IP, socket connections, etc.

General Machine Learning and Artificial Intelligence

You’ll likely be asked questions about data-based modeling, training/testing procedures, error checking, and statistics. For instance, you’ll be asked, “What is a problem definition for machine learning?” You’ll then be asked to define the problem as a machine learning problem and then come up with a solution. You’ll want to think about data sources, annotations, modeling techniques, and pitfalls. It’s also worth revisiting your favorite ML/AI textbooks to ensure you’re familiar with the basics of AI/ML techniques and algorithms.

Some Machine Learning Topics are mentioned below:

Topic

Link

1. What is Machine Learning? Link
2. What are some real-life applications of clustering algorithms? Link
3. How to choose an optimal number of clusters? Link
4. What is a Hypothesis in Machine Learning? Link
5. How do measure the effectiveness of the clusters? Link
6. Why do we take smaller values of the learning rate? Link
7. What is Overfitting in Machine Learning and how can it be avoided? Link
8. Why we cannot use linear regression for a classification task? Link
9. Why do we perform normalization? Link
10. What are some of the hyperparameters of the random forest regressor which help to avoid overfitting? Link

Conclusion

We understand this was a relatively long list of topics to review. You should bear in mind that your interviewers won’t be evaluating your ability to memorize all the details of each of these topics. They will be analyzing your ability to apply what you know and solve problems efficiently and effectively. Given that you sometimes have only limited time to prepare for a technical interview, we recommend reviewing computer science fundamentals and practicing coding outside of an integrated development environment. This will likely yield the best results for your time.
 



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