Detect a negative cycle in a Graph | (Bellman Ford)
We are given a directed graph. We need to compute whether the graph has a negative cycle or not. A negative cycle is one in which the overall sum of the cycle becomes negative.
Negative weights are found in various applications of graphs. For example, instead of paying cost for a path, we may get some advantage if we follow the path.
Examples:
Input : 4 4 0 1 1 1 2 -1 2 3 -1 3 0 -1 Output : Yes The graph contains a negative cycle.
Recommended: Please solve it on “PRACTICE ” first, before moving on to the solution.
The idea is to use Bellman-Ford Algorithm.
Below is an algorithm to find if there is a negative weight cycle reachable from the given source.
- Initialize distances from the source to all vertices as infinite and distance to the source itself as 0. Create an array dist[] of size |V| with all values as infinite except dist[src] where src is the source vertex.
- This step calculates the shortest distances. Do the following |V|-1 times where |V| is the number of vertices in the given graph.
- Do the following for each edge u-v.
- If dist[v] > dist[u] + weight of edge uv, then update dist[v].
- dist[v] = dist[u] + weight of edge uv.
- This step reports if there is a negative weight cycle in the graph. Do the following for each edge u-v
- If dist[v] > dist[u] + weight of edge uv, then the “Graph has a negative weight cycle”
The idea of step 3 is, step 2 guarantees the shortest distances if the graph doesn’t contain a negative weight cycle. If we iterate through all edges one more time and get a shorter path for any vertex, then there is a negative weight cycle.
Implementation:
C++
// A C++ program to check if a graph contains negative // weight cycle using Bellman-Ford algorithm. This program // works only if all vertices are reachable from a source // vertex 0. #include <bits/stdc++.h> using namespace std; // a structure to represent a weighted edge in graph struct Edge { int src, dest, weight; }; // a structure to represent a connected, directed and // weighted graph struct Graph { // V-> Number of vertices, E-> Number of edges int V, E; // graph is represented as an array of edges. struct Edge* edge; }; // Creates a graph with V vertices and E edges struct Graph* createGraph( int V, int E) { struct Graph* graph = new Graph; graph->V = V; graph->E = E; graph->edge = new Edge[graph->E]; return graph; } // The main function that finds shortest distances // from src to all other vertices using Bellman- // Ford algorithm. The function also detects // negative weight cycle bool isNegCycleBellmanFord( struct Graph* graph, int src) { int V = graph->V; int E = graph->E; int dist[V]; // Step 1: Initialize distances from src // to all other vertices as INFINITE for ( int i = 0; i < V; i++) dist[i] = INT_MAX; dist[src] = 0; // Step 2: Relax all edges |V| - 1 times. // A simple shortest path from src to any // other vertex can have at-most |V| - 1 // edges for ( int i = 1; i <= V - 1; i++) { for ( int j = 0; j < E; j++) { int u = graph->edge[j].src; int v = graph->edge[j].dest; int weight = graph->edge[j].weight; if (dist[u] != INT_MAX && dist[u] + weight < dist[v]) dist[v] = dist[u] + weight; } } // Step 3: check for negative-weight cycles. // The above step guarantees shortest distances // if graph doesn't contain negative weight cycle. // If we get a shorter path, then there // is a cycle. for ( int i = 0; i < E; i++) { int u = graph->edge[i].src; int v = graph->edge[i].dest; int weight = graph->edge[i].weight; if (dist[u] != INT_MAX && dist[u] + weight < dist[v]) return true ; } return false ; } // Driver program to test above functions int main() { /* Let us create the graph given in above example */ int V = 5; // Number of vertices in graph int E = 8; // Number of edges in graph struct Graph* graph = createGraph(V, E); // add edge 0-1 (or A-B in above figure) graph->edge[0].src = 0; graph->edge[0].dest = 1; graph->edge[0].weight = -1; // add edge 0-2 (or A-C in above figure) graph->edge[1].src = 0; graph->edge[1].dest = 2; graph->edge[1].weight = 4; // add edge 1-2 (or B-C in above figure) graph->edge[2].src = 1; graph->edge[2].dest = 2; graph->edge[2].weight = 3; // add edge 1-3 (or B-D in above figure) graph->edge[3].src = 1; graph->edge[3].dest = 3; graph->edge[3].weight = 2; // add edge 1-4 (or A-E in above figure) graph->edge[4].src = 1; graph->edge[4].dest = 4; graph->edge[4].weight = 2; // add edge 3-2 (or D-C in above figure) graph->edge[5].src = 3; graph->edge[5].dest = 2; graph->edge[5].weight = 5; // add edge 3-1 (or D-B in above figure) graph->edge[6].src = 3; graph->edge[6].dest = 1; graph->edge[6].weight = 1; // add edge 4-3 (or E-D in above figure) graph->edge[7].src = 4; graph->edge[7].dest = 3; graph->edge[7].weight = -3; if (isNegCycleBellmanFord(graph, 0)) cout << "Yes" ; else cout << "No" ; return 0; } |
Java
// Java program to check if a graph contains negative // weight cycle using Bellman-Ford algorithm. This program // works only if all vertices are reachable from a source // vertex 0. import java.util.*; class GFG { // a structure to represent a weighted edge in graph static class Edge { int src, dest, weight; } // a structure to represent a connected, directed and // weighted graph static class Graph { // V-> Number of vertices, E-> Number of edges int V, E; // graph is represented as an array of edges. Edge edge[]; } // Creates a graph with V vertices and E edges static Graph createGraph( int V, int E) { Graph graph = new Graph(); graph.V = V; graph.E = E; graph.edge = new Edge[graph.E]; for ( int i = 0 ; i < graph.E; i++) { graph.edge[i] = new Edge(); } return graph; } // The main function that finds shortest distances // from src to all other vertices using Bellman- // Ford algorithm. The function also detects // negative weight cycle static boolean isNegCycleBellmanFord(Graph graph, int src) { int V = graph.V; int E = graph.E; int [] dist = new int [V]; // Step 1: Initialize distances from src // to all other vertices as INFINITE for ( int i = 0 ; i < V; i++) dist[i] = Integer.MAX_VALUE; dist[src] = 0 ; // Step 2: Relax all edges |V| - 1 times. // A simple shortest path from src to any // other vertex can have at-most |V| - 1 // edges for ( int i = 1 ; i <= V - 1 ; i++) { for ( int j = 0 ; j < E; j++) { int u = graph.edge[j].src; int v = graph.edge[j].dest; int weight = graph.edge[j].weight; if (dist[u] != Integer.MAX_VALUE && dist[u] + weight < dist[v]) dist[v] = dist[u] + weight; } } // Step 3: check for negative-weight cycles. // The above step guarantees shortest distances // if graph doesn't contain negative weight cycle. // If we get a shorter path, then there // is a cycle. for ( int i = 0 ; i < E; i++) { int u = graph.edge[i].src; int v = graph.edge[i].dest; int weight = graph.edge[i].weight; if (dist[u] != Integer.MAX_VALUE && dist[u] + weight < dist[v]) return true ; } return false ; } // Driver Code public static void main(String[] args) { int V = 5 , E = 8 ; Graph graph = createGraph(V, E); // add edge 0-1 (or A-B in above figure) graph.edge[ 0 ].src = 0 ; graph.edge[ 0 ].dest = 1 ; graph.edge[ 0 ].weight = - 1 ; // add edge 0-2 (or A-C in above figure) graph.edge[ 1 ].src = 0 ; graph.edge[ 1 ].dest = 2 ; graph.edge[ 1 ].weight = 4 ; // add edge 1-2 (or B-C in above figure) graph.edge[ 2 ].src = 1 ; graph.edge[ 2 ].dest = 2 ; graph.edge[ 2 ].weight = 3 ; // add edge 1-3 (or B-D in above figure) graph.edge[ 3 ].src = 1 ; graph.edge[ 3 ].dest = 3 ; graph.edge[ 3 ].weight = 2 ; // add edge 1-4 (or A-E in above figure) graph.edge[ 4 ].src = 1 ; graph.edge[ 4 ].dest = 4 ; graph.edge[ 4 ].weight = 2 ; // add edge 3-2 (or D-C in above figure) graph.edge[ 5 ].src = 3 ; graph.edge[ 5 ].dest = 2 ; graph.edge[ 5 ].weight = 5 ; // add edge 3-1 (or D-B in above figure) graph.edge[ 6 ].src = 3 ; graph.edge[ 6 ].dest = 1 ; graph.edge[ 6 ].weight = 1 ; // add edge 4-3 (or E-D in above figure) graph.edge[ 7 ].src = 4 ; graph.edge[ 7 ].dest = 3 ; graph.edge[ 7 ].weight = - 3 ; if (isNegCycleBellmanFord(graph, 0 )) System.out.println( "Yes" ); else System.out.println( "No" ); } } // This code is contributed by // sanjeev2552 |
Python3
# A Python3 program to check if a graph contains negative # weight cycle using Bellman-Ford algorithm. This program # works only if all vertices are reachable from a source # vertex 0. # a structure to represent a weighted edge in graph class Edge: def __init__( self ): self .src = 0 self .dest = 0 self .weight = 0 # a structure to represent a connected, directed and # weighted graph class Graph: def __init__( self ): # V. Number of vertices, E. Number of edges self .V = 0 self .E = 0 # graph is represented as an array of edges. self .edge = None # Creates a graph with V vertices and E edges def createGraph(V, E): graph = Graph() graph.V = V; graph.E = E; graph.edge = [Edge() for i in range (graph.E)] return graph; # The main function that finds shortest distances # from src to all other vertices using Bellman- # Ford algorithm. The function also detects # negative weight cycle def isNegCycleBellmanFord(graph, src): V = graph.V; E = graph.E; dist = [ 1000000 for i in range (V)]; dist[src] = 0 ; # Step 2: Relax all edges |V| - 1 times. # A simple shortest path from src to any # other vertex can have at-most |V| - 1 # edges for i in range ( 1 , V): for j in range (E): u = graph.edge[j].src; v = graph.edge[j].dest; weight = graph.edge[j].weight; if (dist[u] ! = 1000000 and dist[u] + weight < dist[v]): dist[v] = dist[u] + weight; # Step 3: check for negative-weight cycles. # The above step guarantees shortest distances # if graph doesn't contain negative weight cycle. # If we get a shorter path, then there # is a cycle. for i in range (E): u = graph.edge[i].src; v = graph.edge[i].dest; weight = graph.edge[i].weight; if (dist[u] ! = 1000000 and dist[u] + weight < dist[v]): return True ; return False ; # Driver program to test above functions if __name__ = = '__main__' : # Let us create the graph given in above example V = 5 ; # Number of vertices in graph E = 8 ; # Number of edges in graph graph = createGraph(V, E); # add edge 0-1 (or A-B in above figure) graph.edge[ 0 ].src = 0 ; graph.edge[ 0 ].dest = 1 ; graph.edge[ 0 ].weight = - 1 ; # add edge 0-2 (or A-C in above figure) graph.edge[ 1 ].src = 0 ; graph.edge[ 1 ].dest = 2 ; graph.edge[ 1 ].weight = 4 ; # add edge 1-2 (or B-C in above figure) graph.edge[ 2 ].src = 1 ; graph.edge[ 2 ].dest = 2 ; graph.edge[ 2 ].weight = 3 ; # add edge 1-3 (or B-D in above figure) graph.edge[ 3 ].src = 1 ; graph.edge[ 3 ].dest = 3 ; graph.edge[ 3 ].weight = 2 ; # add edge 1-4 (or A-E in above figure) graph.edge[ 4 ].src = 1 ; graph.edge[ 4 ].dest = 4 ; graph.edge[ 4 ].weight = 2 ; # add edge 3-2 (or D-C in above figure) graph.edge[ 5 ].src = 3 ; graph.edge[ 5 ].dest = 2 ; graph.edge[ 5 ].weight = 5 ; # add edge 3-1 (or D-B in above figure) graph.edge[ 6 ].src = 3 ; graph.edge[ 6 ].dest = 1 ; graph.edge[ 6 ].weight = 1 ; # add edge 4-3 (or E-D in above figure) graph.edge[ 7 ].src = 4 ; graph.edge[ 7 ].dest = 3 ; graph.edge[ 7 ].weight = - 3 ; if (isNegCycleBellmanFord(graph, 0 )): print ( "Yes" ) else : print ( "No" ) # This code is contributed by pratham76 |
C#
// C# program to check if a graph contains negative // weight cycle using Bellman-Ford algorithm. This program // works only if all vertices are reachable from a source // vertex 0. using System; using System.Collections; using System.Collections.Generic; class GFG { // a structure to represent a weighted edge in graph class Edge { public int src, dest, weight; } // a structure to represent a connected, directed and // weighted graph class Graph { // V-> Number of vertices, E-> Number of edges public int V, E; // graph is represented as an array of edges. public Edge []edge; } // Creates a graph with V vertices and E edges static Graph createGraph( int V, int E) { Graph graph = new Graph(); graph.V = V; graph.E = E; graph.edge = new Edge[graph.E]; for ( int i = 0; i < graph.E; i++) { graph.edge[i] = new Edge(); } return graph; } // The main function that finds shortest distances // from src to all other vertices using Bellman- // Ford algorithm. The function also detects // negative weight cycle static bool isNegCycleBellmanFord(Graph graph, int src) { int V = graph.V; int E = graph.E; int [] dist = new int [V]; // Step 1: Initialize distances from src // to all other vertices as INFINITE for ( int i = 0; i < V; i++) dist[i] = 1000000; dist[src] = 0; // Step 2: Relax all edges |V| - 1 times. // A simple shortest path from src to any // other vertex can have at-most |V| - 1 // edges for ( int i = 1; i <= V - 1; i++) { for ( int j = 0; j < E; j++) { int u = graph.edge[j].src; int v = graph.edge[j].dest; int weight = graph.edge[j].weight; if (dist[u] != 1000000 && dist[u] + weight < dist[v]) dist[v] = dist[u] + weight; } } // Step 3: check for negative-weight cycles. // The above step guarantees shortest distances // if graph doesn't contain negative weight cycle. // If we get a shorter path, then there // is a cycle. for ( int i = 0; i < E; i++) { int u = graph.edge[i].src; int v = graph.edge[i].dest; int weight = graph.edge[i].weight; if (dist[u] != 1000000 && dist[u] + weight < dist[v]) return true ; } return false ; } // Driver Code public static void Main( string [] args) { int V = 5, E = 8; Graph graph = createGraph(V, E); // add edge 0-1 (or A-B in above figure) graph.edge[0].src = 0; graph.edge[0].dest = 1; graph.edge[0].weight = -1; // add edge 0-2 (or A-C in above figure) graph.edge[1].src = 0; graph.edge[1].dest = 2; graph.edge[1].weight = 4; // add edge 1-2 (or B-C in above figure) graph.edge[2].src = 1; graph.edge[2].dest = 2; graph.edge[2].weight = 3; // add edge 1-3 (or B-D in above figure) graph.edge[3].src = 1; graph.edge[3].dest = 3; graph.edge[3].weight = 2; // add edge 1-4 (or A-E in above figure) graph.edge[4].src = 1; graph.edge[4].dest = 4; graph.edge[4].weight = 2; // add edge 3-2 (or D-C in above figure) graph.edge[5].src = 3; graph.edge[5].dest = 2; graph.edge[5].weight = 5; // add edge 3-1 (or D-B in above figure) graph.edge[6].src = 3; graph.edge[6].dest = 1; graph.edge[6].weight = 1; // add edge 4-3 (or E-D in above figure) graph.edge[7].src = 4; graph.edge[7].dest = 3; graph.edge[7].weight = -3; if (isNegCycleBellmanFord(graph, 0)) Console.Write( "Yes" ); else Console.Write( "No" ); } } // This code is contributed by rutvik_56 |
Javascript
<script> // Javascript program to check if a graph contains negative // weight cycle using Bellman-Ford algorithm. This program // works only if all vertices are reachable from a source // vertex 0. // A structure to represent a weighted edge in graph class Edge { constructor() { let src, dest, weight; } } // A structure to represent a connected, directed and // weighted graph class Graph { constructor() { // V-> Number of vertices, E-> Number of edges let V, E; // graph is represented as an array of edges. let edge = []; } } // Creates a graph with V vertices and E edges function createGraph(V,E) { let graph = new Graph(); graph.V = V; graph.E = E; graph.edge = new Array(graph.E); for (let i = 0; i < graph.E; i++) { graph.edge[i] = new Edge(); } return graph; } // The main function that finds shortest distances // from src to all other vertices using Bellman- // Ford algorithm. The function also detects // negative weight cycle function isNegCycleBellmanFord(graph, src) { let V = graph.V; let E = graph.E; let dist = new Array(V); // Step 1: Initialize distances from src // to all other vertices as INFINITE for (let i = 0; i < V; i++) dist[i] = Number.MAX_VALUE; dist[src] = 0; // Step 2: Relax all edges |V| - 1 times. // A simple shortest path from src to any // other vertex can have at-most |V| - 1 // edges for (let i = 1; i <= V - 1; i++) { for (let j = 0; j < E; j++) { let u = graph.edge[j].src; let v = graph.edge[j].dest; let weight = graph.edge[j].weight; if (dist[u] != Number.MAX_VALUE && dist[u] + weight < dist[v]) dist[v] = dist[u] + weight; } } // Step 3: check for negative-weight cycles. // The above step guarantees shortest distances // if graph doesn't contain negative weight cycle. // If we get a shorter path, then there // is a cycle. for (let i = 0; i < E; i++) { let u = graph.edge[i].src; let v = graph.edge[i].dest; let weight = graph.edge[i].weight; if (dist[u] != Number.MAX_VALUE && dist[u] + weight < dist[v]) return true ; } return false ; } // Driver Code let V = 5, E = 8; let graph = createGraph(V, E); // Add edge 0-1 (or A-B in above figure) graph.edge[0].src = 0; graph.edge[0].dest = 1; graph.edge[0].weight = -1; // Add edge 0-2 (or A-C in above figure) graph.edge[1].src = 0; graph.edge[1].dest = 2; graph.edge[1].weight = 4; // add edge 1-2 (or B-C in above figure) graph.edge[2].src = 1; graph.edge[2].dest = 2; graph.edge[2].weight = 3; // Add edge 1-3 (or B-D in above figure) graph.edge[3].src = 1; graph.edge[3].dest = 3; graph.edge[3].weight = 2; // Add edge 1-4 (or A-E in above figure) graph.edge[4].src = 1; graph.edge[4].dest = 4; graph.edge[4].weight = 2; // Add edge 3-2 (or D-C in above figure) graph.edge[5].src = 3; graph.edge[5].dest = 2; graph.edge[5].weight = 5; // Add edge 3-1 (or D-B in above figure) graph.edge[6].src = 3; graph.edge[6].dest = 1; graph.edge[6].weight = 1; // add edge 4-3 (or E-D in above figure) graph.edge[7].src = 4; graph.edge[7].dest = 3; graph.edge[7].weight = -3; if (isNegCycleBellmanFord(graph, 0)) document.write( "Yes" ); else document.write( "No" ); // This code is contributed by unknown2108 </script> |
No
Time Complexity: O(VE), where V is the number of vertices and E is the number of edges in the graph.
Space Complexity: O(V), where V is the number of vertices in the graph.
How does it work?
As discussed, the Bellman-Ford algorithm, for a given source, first calculates the shortest distances which have at most one edge in the path. Then, it calculates the shortest paths with at-most 2 edges, and so on. After the i-th iteration of the outer loop, the shortest paths with at most i edges are calculated. There can be a maximum |V| – 1 edge on any simple path, that is why the outer loop runs |v| – 1 time. If there is a negative weight cycle, then one more iteration would give a short route.
How to handle a disconnected graph (If the cycle is not reachable from the source)?
The above algorithm and program might not work if the given graph is disconnected. It works when all vertices are reachable from source vertex 0.
To handle disconnected graphs, we can repeat the process for vertices for which distance is infinite.
Implementation:
C++
// A C++ program for Bellman-Ford's single source // shortest path algorithm. #include <bits/stdc++.h> using namespace std; // a structure to represent a weighted edge in graph struct Edge { int src, dest, weight; }; // a structure to represent a connected, directed and // weighted graph struct Graph { // V-> Number of vertices, E-> Number of edges int V, E; // graph is represented as an array of edges. struct Edge* edge; }; // Creates a graph with V vertices and E edges struct Graph* createGraph( int V, int E) { struct Graph* graph = new Graph; graph->V = V; graph->E = E; graph->edge = new Edge[graph->E]; return graph; } // The main function that finds shortest distances // from src to all other vertices using Bellman- // Ford algorithm. The function also detects // negative weight cycle bool isNegCycleBellmanFord( struct Graph* graph, int src, int dist[]) { int V = graph->V; int E = graph->E; // Step 1: Initialize distances from src // to all other vertices as INFINITE for ( int i = 0; i < V; i++) dist[i] = INT_MAX; dist[src] = 0; // Step 2: Relax all edges |V| - 1 times. // A simple shortest path from src to any // other vertex can have at-most |V| - 1 // edges for ( int i = 1; i <= V - 1; i++) { for ( int j = 0; j < E; j++) { int u = graph->edge[j].src; int v = graph->edge[j].dest; int weight = graph->edge[j].weight; if (dist[u] != INT_MAX && dist[u] + weight < dist[v]) dist[v] = dist[u] + weight; } } // Step 3: check for negative-weight cycles. // The above step guarantees shortest distances // if graph doesn't contain negative weight cycle. // If we get a shorter path, then there // is a cycle. for ( int i = 0; i < E; i++) { int u = graph->edge[i].src; int v = graph->edge[i].dest; int weight = graph->edge[i].weight; if (dist[u] != INT_MAX && dist[u] + weight < dist[v]) return true ; } return false ; } // Returns true if given graph has negative weight // cycle. bool isNegCycleDisconnected( struct Graph* graph) { int V = graph->V; // To keep track of visited vertices to avoid // recomputations. bool visited[V]; memset (visited, 0, sizeof (visited)); // This array is filled by Bellman-Ford int dist[V]; // Call Bellman-Ford for all those vertices // that are not visited for ( int i = 0; i < V; i++) { if (visited[i] == false ) { // If cycle found if (isNegCycleBellmanFord(graph, i, dist)) return true ; // Mark all vertices that are visited // in above call. for ( int i = 0; i < V; i++) if (dist[i] != INT_MAX) visited[i] = true ; } } return false ; } // Driver program to test above functions int main() { /* Let us create the graph given in above example */ int V = 5; // Number of vertices in graph int E = 8; // Number of edges in graph struct Graph* graph = createGraph(V, E); // add edge 0-1 (or A-B in above figure) graph->edge[0].src = 0; graph->edge[0].dest = 1; graph->edge[0].weight = -1; // add edge 0-2 (or A-C in above figure) graph->edge[1].src = 0; graph->edge[1].dest = 2; graph->edge[1].weight = 4; // add edge 1-2 (or B-C in above figure) graph->edge[2].src = 1; graph->edge[2].dest = 2; graph->edge[2].weight = 3; // add edge 1-3 (or B-D in above figure) graph->edge[3].src = 1; graph->edge[3].dest = 3; graph->edge[3].weight = 2; // add edge 1-4 (or A-E in above figure) graph->edge[4].src = 1; graph->edge[4].dest = 4; graph->edge[4].weight = 2; // add edge 3-2 (or D-C in above figure) graph->edge[5].src = 3; graph->edge[5].dest = 2; graph->edge[5].weight = 5; // add edge 3-1 (or D-B in above figure) graph->edge[6].src = 3; graph->edge[6].dest = 1; graph->edge[6].weight = 1; // add edge 4-3 (or E-D in above figure) graph->edge[7].src = 4; graph->edge[7].dest = 3; graph->edge[7].weight = -3; if (isNegCycleDisconnected(graph)) cout << "Yes" ; else cout << "No" ; return 0; } |
Java
// A Java program for Bellman-Ford's single source // shortest path algorithm. import java.util.*; class GFG{ // A structure to represent a weighted // edge in graph static class Edge { int src, dest, weight; } // A structure to represent a connected, // directed and weighted graph static class Graph { // V-> Number of vertices, // E-> Number of edges int V, E; // Graph is represented as // an array of edges. Edge edge[]; } // Creates a graph with V vertices and E edges static Graph createGraph( int V, int E) { Graph graph = new Graph(); graph.V = V; graph.E = E; graph.edge = new Edge[graph.E]; for ( int i = 0 ; i < graph.E; i++) { graph.edge[i] = new Edge(); } return graph; } // The main function that finds shortest distances // from src to all other vertices using Bellman- // Ford algorithm. The function also detects // negative weight cycle static boolean isNegCycleBellmanFord(Graph graph, int src, int dist[]) { int V = graph.V; int E = graph.E; // Step 1: Initialize distances from src // to all other vertices as INFINITE for ( int i = 0 ; i < V; i++) dist[i] = Integer.MAX_VALUE; dist[src] = 0 ; // Step 2: Relax all edges |V| - 1 times. // A simple shortest path from src to any // other vertex can have at-most |V| - 1 // edges for ( int i = 1 ; i <= V - 1 ; i++) { for ( int j = 0 ; j < E; j++) { int u = graph.edge[j].src; int v = graph.edge[j].dest; int weight = graph.edge[j].weight; if (dist[u] != Integer.MAX_VALUE && dist[u] + weight < dist[v]) dist[v] = dist[u] + weight; } } // Step 3: check for negative-weight cycles. // The above step guarantees shortest distances // if graph doesn't contain negative weight cycle. // If we get a shorter path, then there // is a cycle. for ( int i = 0 ; i < E; i++) { int u = graph.edge[i].src; int v = graph.edge[i].dest; int weight = graph.edge[i].weight; if (dist[u] != Integer.MAX_VALUE && dist[u] + weight < dist[v]) return true ; } return false ; } // Returns true if given graph has negative weight // cycle. static boolean isNegCycleDisconnected(Graph graph) { int V = graph.V; // To keep track of visited vertices // to avoid recomputations. boolean visited[] = new boolean [V]; Arrays.fill(visited, false ); // This array is filled by Bellman-Ford int dist[] = new int [V]; // Call Bellman-Ford for all those vertices // that are not visited for ( int i = 0 ; i < V; i++) { if (visited[i] == false ) { // If cycle found if (isNegCycleBellmanFord(graph, i, dist)) return true ; // Mark all vertices that are visited // in above call. for ( int j = 0 ; j < V; j++) if (dist[j] != Integer.MAX_VALUE) visited[j] = true ; } } return false ; } // Driver Code public static void main(String[] args) { int V = 5 , E = 8 ; Graph graph = createGraph(V, E); // Add edge 0-1 (or A-B in above figure) graph.edge[ 0 ].src = 0 ; graph.edge[ 0 ].dest = 1 ; graph.edge[ 0 ].weight = - 1 ; // Add edge 0-2 (or A-C in above figure) graph.edge[ 1 ].src = 0 ; graph.edge[ 1 ].dest = 2 ; graph.edge[ 1 ].weight = 4 ; // Add edge 1-2 (or B-C in above figure) graph.edge[ 2 ].src = 1 ; graph.edge[ 2 ].dest = 2 ; graph.edge[ 2 ].weight = 3 ; // Add edge 1-3 (or B-D in above figure) graph.edge[ 3 ].src = 1 ; graph.edge[ 3 ].dest = 3 ; graph.edge[ 3 ].weight = 2 ; // Add edge 1-4 (or A-E in above figure) graph.edge[ 4 ].src = 1 ; graph.edge[ 4 ].dest = 4 ; graph.edge[ 4 ].weight = 2 ; // Add edge 3-2 (or D-C in above figure) graph.edge[ 5 ].src = 3 ; graph.edge[ 5 ].dest = 2 ; graph.edge[ 5 ].weight = 5 ; // Add edge 3-1 (or D-B in above figure) graph.edge[ 6 ].src = 3 ; graph.edge[ 6 ].dest = 1 ; graph.edge[ 6 ].weight = 1 ; // Add edge 4-3 (or E-D in above figure) graph.edge[ 7 ].src = 4 ; graph.edge[ 7 ].dest = 3 ; graph.edge[ 7 ].weight = - 3 ; if (isNegCycleDisconnected(graph)) System.out.println( "Yes" ); else System.out.println( "No" ); } } // This code is contributed by adityapande88 |
Python3
# A Python3 program for Bellman-Ford's single source # shortest path algorithm. # The main function that finds shortest distances # from src to all other vertices using Bellman- # Ford algorithm. The function also detects # negative weight cycle def isNegCycleBellmanFord(src, dist): global graph, V, E # Step 1: Initialize distances from src # to all other vertices as INFINITE for i in range (V): dist[i] = 10 * * 18 dist[src] = 0 # Step 2: Relax all edges |V| - 1 times. # A simple shortest path from src to any # other vertex can have at-most |V| - 1 # edges for i in range ( 1 ,V): for j in range (E): u = graph[j][ 0 ] v = graph[j][ 1 ] weight = graph[j][ 2 ] if (dist[u] ! = 10 * * 18 and dist[u] + weight < dist[v]): dist[v] = dist[u] + weight # Step 3: check for negative-weight cycles. # The above step guarantees shortest distances # if graph doesn't contain negative weight cycle. # If we get a shorter path, then there # is a cycle. for i in range (E): u = graph[i][ 0 ] v = graph[i][ 1 ] weight = graph[i][ 2 ] if (dist[u] ! = 10 * * 18 and dist[u] + weight < dist[v]): return True return False # Returns true if given graph has negative weight # cycle. def isNegCycleDisconnected(): global V, E, graph # To keep track of visited vertices to avoid # recomputations. visited = [ 0 ] * V # memset(visited, 0, sizeof(visited)) # This array is filled by Bellman-Ford dist = [ 0 ] * V # Call Bellman-Ford for all those vertices # that are not visited for i in range (V): if (visited[i] = = 0 ): # If cycle found if (isNegCycleBellmanFord(i, dist)): return True # Mark all vertices that are visited # in above call. for i in range (V): if (dist[i] ! = 10 * * 18 ): visited[i] = True return False # Driver code if __name__ = = '__main__' : # /* Let us create the graph given in above example */ V = 5 # Number of vertices in graph E = 8 # Number of edges in graph graph = [[ 0 , 0 , 0 ] for i in range ( 8 )] # add edge 0-1 (or A-B in above figure) graph[ 0 ][ 0 ] = 0 graph[ 0 ][ 1 ] = 1 graph[ 0 ][ 2 ] = - 1 # add edge 0-2 (or A-C in above figure) graph[ 1 ][ 0 ] = 0 graph[ 1 ][ 1 ] = 2 graph[ 1 ][ 2 ] = 4 # add edge 1-2 (or B-C in above figure) graph[ 2 ][ 0 ] = 1 graph[ 2 ][ 1 ] = 2 graph[ 2 ][ 2 ] = 3 # add edge 1-3 (or B-D in above figure) graph[ 3 ][ 0 ] = 1 graph[ 3 ][ 1 ] = 3 graph[ 3 ][ 2 ] = 2 # add edge 1-4 (or A-E in above figure) graph[ 4 ][ 0 ] = 1 graph[ 4 ][ 1 ] = 4 graph[ 4 ][ 2 ] = 2 # add edge 3-2 (or D-C in above figure) graph[ 5 ][ 0 ] = 3 graph[ 5 ][ 1 ] = 2 graph[ 5 ][ 2 ] = 5 # add edge 3-1 (or D-B in above figure) graph[ 6 ][ 0 ] = 3 graph[ 6 ][ 1 ] = 1 graph[ 6 ][ 2 ] = 1 # add edge 4-3 (or E-D in above figure) graph[ 7 ][ 0 ] = 4 graph[ 7 ][ 1 ] = 3 graph[ 7 ][ 2 ] = - 3 if (isNegCycleDisconnected()): print ( "Yes" ) else : print ( "No" ) # This code is contributed by mohit kumar 29 |
C#
// A C# program for Bellman-Ford's single source // shortest path algorithm. using System; using System.Collections.Generic; public class GFG { // A structure to represent a weighted // edge in graph public class Edge { public int src, dest, weight; } // A structure to represent a connected, // directed and weighted graph public class Graph { // V-> Number of vertices, // E-> Number of edges public int V, E; // Graph is represented as // an array of edges. public Edge []edge; } // Creates a graph with V vertices and E edges static Graph createGraph( int V, int E) { Graph graph = new Graph(); graph.V = V; graph.E = E; graph.edge = new Edge[graph.E]; for ( int i = 0; i < graph.E; i++) { graph.edge[i] = new Edge(); } return graph; } // The main function that finds shortest distances // from src to all other vertices using Bellman- // Ford algorithm. The function also detects // negative weight cycle static bool isNegCycleBellmanFord(Graph graph, int src, int []dist) { int V = graph.V; int E = graph.E; // Step 1: Initialize distances from src // to all other vertices as INFINITE for ( int i = 0; i < V; i++) dist[i] = int .MaxValue; dist[src] = 0; // Step 2: Relax all edges |V| - 1 times. // A simple shortest path from src to any // other vertex can have at-most |V| - 1 // edges for ( int i = 1; i <= V - 1; i++) { for ( int j = 0; j < E; j++) { int u = graph.edge[j].src; int v = graph.edge[j].dest; int weight = graph.edge[j].weight; if (dist[u] != int .MaxValue && dist[u] + weight < dist[v]) dist[v] = dist[u] + weight; } } // Step 3: check for negative-weight cycles. // The above step guarantees shortest distances // if graph doesn't contain negative weight cycle. // If we get a shorter path, then there // is a cycle. for ( int i = 0; i < E; i++) { int u = graph.edge[i].src; int v = graph.edge[i].dest; int weight = graph.edge[i].weight; if (dist[u] != int .MaxValue && dist[u] + weight < dist[v]) return true ; } return false ; } // Returns true if given graph has negative weight // cycle. static bool isNegCycleDisconnected(Graph graph) { int V = graph.V; // To keep track of visited vertices // to avoid recomputations. bool []visited = new bool [V]; // This array is filled by Bellman-Ford int []dist = new int [V]; // Call Bellman-Ford for all those vertices // that are not visited for ( int i = 0; i < V; i++) { if (visited[i] == false ) { // If cycle found if (isNegCycleBellmanFord(graph, i, dist)) return true ; // Mark all vertices that are visited // in above call. for ( int j = 0; j < V; j++) if (dist[j] != int .MaxValue) visited[j] = true ; } } return false ; } // Driver Code public static void Main(String[] args) { int V = 5, E = 8; Graph graph = createGraph(V, E); // Add edge 0-1 (or A-B in above figure) graph.edge[0].src = 0; graph.edge[0].dest = 1; graph.edge[0].weight = -1; // Add edge 0-2 (or A-C in above figure) graph.edge[1].src = 0; graph.edge[1].dest = 2; graph.edge[1].weight = 4; // Add edge 1-2 (or B-C in above figure) graph.edge[2].src = 1; graph.edge[2].dest = 2; graph.edge[2].weight = 3; // Add edge 1-3 (or B-D in above figure) graph.edge[3].src = 1; graph.edge[3].dest = 3; graph.edge[3].weight = 2; // Add edge 1-4 (or A-E in above figure) graph.edge[4].src = 1; graph.edge[4].dest = 4; graph.edge[4].weight = 2; // Add edge 3-2 (or D-C in above figure) graph.edge[5].src = 3; graph.edge[5].dest = 2; graph.edge[5].weight = 5; // Add edge 3-1 (or D-B in above figure) graph.edge[6].src = 3; graph.edge[6].dest = 1; graph.edge[6].weight = 1; // Add edge 4-3 (or E-D in above figure) graph.edge[7].src = 4; graph.edge[7].dest = 3; graph.edge[7].weight = -3; if (isNegCycleDisconnected(graph)) Console.WriteLine( "Yes" ); else Console.WriteLine( "No" ); } } // This code is contributed by aashish1995 |
Javascript
<script> // A Javascript program for Bellman-Ford's single source // shortest path algorithm. // A structure to represent a weighted // edge in graph class Edge { constructor() { let src, dest, weight; } } // A structure to represent a connected, // directed and weighted graph class Graph { constructor() { // V-> Number of vertices, // E-> Number of edges let V, E; // Graph is represented as // an array of edges. let edge=[]; } } // Creates a graph with V vertices and E edges function createGraph(V,E) { let graph = new Graph(); graph.V = V; graph.E = E; graph.edge = new Array(graph.E); for (let i = 0; i < graph.E; i++) { graph.edge[i] = new Edge(); } return graph; } // The main function that finds shortest distances // from src to all other vertices using Bellman- // Ford algorithm. The function also detects // negative weight cycle function isNegCycleBellmanFord(graph,src,dist) { let V = graph.V; let E = graph.E; // Step 1: Initialize distances from src // to all other vertices as INFINITE for (let i = 0; i < V; i++) dist[i] = Number.MAX_VALUE; dist[src] = 0; // Step 2: Relax all edges |V| - 1 times. // A simple shortest path from src to any // other vertex can have at-most |V| - 1 // edges for (let i = 1; i <= V - 1; i++) { for (let j = 0; j < E; j++) { let u = graph.edge[j].src; let v = graph.edge[j].dest; let weight = graph.edge[j].weight; if (dist[u] != Number.MAX_VALUE && dist[u] + weight < dist[v]) dist[v] = dist[u] + weight; } } // Step 3: check for negative-weight cycles. // The above step guarantees shortest distances // if graph doesn't contain negative weight cycle. // If we get a shorter path, then there // is a cycle. for (let i = 0; i < E; i++) { let u = graph.edge[i].src; let v = graph.edge[i].dest; let weight = graph.edge[i].weight; if (dist[u] != Number.MAX_VALUE && dist[u] + weight < dist[v]) return true ; } return false ; } // Returns true if given graph has negative weight // cycle. function isNegCycleDisconnected(graph) { let V = graph.V; // To keep track of visited vertices // to avoid recomputations. let visited = new Array(V); for (let i=0;i<V;i++) { visited[i]= false ; } // This array is filled by Bellman-Ford let dist = new Array(V); // Call Bellman-Ford for all those vertices // that are not visited for (let i = 0; i < V; i++) { if (visited[i] == false ) { // If cycle found if (isNegCycleBellmanFord(graph, i, dist)) return true ; // Mark all vertices that are visited // in above call. for (let j = 0; j < V; j++) if (dist[j] != Number.MAX_VALUE) visited[j] = true ; } } return false ; } // Driver Code let V = 5, E = 8; let graph = createGraph(V, E); // Add edge 0-1 (or A-B in above figure) graph.edge[0].src = 0; graph.edge[0].dest = 1; graph.edge[0].weight = -1; // Add edge 0-2 (or A-C in above figure) graph.edge[1].src = 0; graph.edge[1].dest = 2; graph.edge[1].weight = 4; // Add edge 1-2 (or B-C in above figure) graph.edge[2].src = 1; graph.edge[2].dest = 2; graph.edge[2].weight = 3; // Add edge 1-3 (or B-D in above figure) graph.edge[3].src = 1; graph.edge[3].dest = 3; graph.edge[3].weight = 2; // Add edge 1-4 (or A-E in above figure) graph.edge[4].src = 1; graph.edge[4].dest = 4; graph.edge[4].weight = 2; // Add edge 3-2 (or D-C in above figure) graph.edge[5].src = 3; graph.edge[5].dest = 2; graph.edge[5].weight = 5; // Add edge 3-1 (or D-B in above figure) graph.edge[6].src = 3; graph.edge[6].dest = 1; graph.edge[6].weight = 1; // Add edge 4-3 (or E-D in above figure) graph.edge[7].src = 4; graph.edge[7].dest = 3; graph.edge[7].weight = -3; if (isNegCycleDisconnected(graph)) document.write( "Yes" ); else document.write( "No" ); // This code is contributed by patel2127 </script> |
No
Time complexity : O(E*V2), where V is the number of vertices and E is the number of edges.
Space Complexity : O(V + E) which is the space required to store the graph.
Detecting negative cycle using Floyd Warshall
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