setfillstyle() and floodfill() in C
The header file graphics.h contains setfillstyle() function which sets the current fill pattern and fill color. floodfill() function is used to fill an enclosed area. Current fill pattern and fill color is used to fill the area.
Syntax :
void setfillstyle(int pattern, int color) void floodfill(int x, int y, int border_color)
Examples :
Input : pattern = HATCH_FILL, Color = RED circle : x = 250, y = 250, radius = 100 floodfill : x = 250, y = 250, border color =15 Output :Input : pattern = LTSLASH_FILL, Color = RED rectangle : left = 200, top = 200, right = 450, bottom = 450 floodfill : x = 201, y = 201, border_color = 15 Output :
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Below is the table showing INT VALUES corresponding to Colors :
COLOR INT VALUES ------------------------------- BLACK 0 BLUE 1 GREEN 2 CYAN 3 RED 4 MAGENTA 5 BROWN 6 LIGHTGRAY 7 DARKGRAY 8 LIGHTBLUE 9 LIGHTGREEN 10 LIGHTCYAN 11 LIGHTRED 12 LIGHTMAGENTA 13 YELLOW 14 WHITE 15
Below is the table showing INT VALUES corresponding to Patterns :
PATTERN INT VALUES ------------------------------- EMPTY_FILL 0 SOLID_FILL 1 LINE_FILL 2 LTSLASH_FILL 3 SLASH_FILL 4 BKSLASH_FILL 5 LTBKSLASH_FILL 6 HATCH_FILL 7 XHATCH_FILL 8 INTERLEAVE_FILL 9 WIDE_DOT_FILL 10 CLOSE_DOT_FILL 11 USER_FILL 12
Below is the implementation for setfillstyle() and floodfill() function :
// C Implementation for setfillstyle // and floodfill function #include <graphics.h> // driver code int main() { // gm is Graphics mode which is // a computer display mode that // generates image using pixels. // DETECT is a macro defined in // "graphics.h" header file int gd = DETECT, gm; // initgraph initializes the // graphics system by loading // a graphics driver from disk initgraph(&gd, &gm, " " ); // center and radius of circle int x_circle = 250; int y_circle = 250; int radius=100; // setting border color int border_color = WHITE; // set color and pattern setfillstyle(HATCH_FILL,RED); // x and y is a position and // radius is for radius of circle circle(x_circle,y_circle,radius); // fill the color at location // (x, y) with in border color floodfill(x_circle,y_circle,border_color); getch(); // closegraph function closes the // graphics mode and deallocates // all memory allocated by // graphics system closegraph(); return 0; } |
Output:
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