UInt32.MinValue Field in C# with Examples

The MinValue Field of UInt32 Struct is used to represent the minimum possible value of 32-bit unsigned integer i.e of uint data type. The value of this field is constant means that a user cannot change the value of this field. The value of this field is 0.

Syntax:

public const uint MinValue = 0;

Return Value: This field always returns 0.



Example:

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// C# program to illustrate the
// UInt32.MinValue field
using System;
  
class GFG {
  
    // Main Method
    static public void Main()
    {
        // display the Minimum value of UInt32 struct
        Console.WriteLine("Minimum Value is: " + UInt32.MinValue);
  
        // Taking an array of the 
        // unsigned long integer 
        // i.e UInt64 data type
        ulong[] num = {34326, 32434, 12335546464565, 3434234786};
  
        // taking variable of UInt32 type
        uint mynum;
  
        foreach(ulong n in num)
        {
  
            if (n >= UInt32.MinValue && n <= UInt32.MaxValue) {
  
                // using the method of Convert class
                mynum = Convert.ToUInt32(n);
  
                Console.WriteLine("Conversion is Possible.");
            }
  
            else {
                Console.WriteLine("Not Possible");
            }
        }
    }
}

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Output:

Minimum Value is: 0
Conversion is Possible.
Conversion is Possible.
Not Possible
Conversion is Possible.

Reference:



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