UInt64.MinValue Field in C# with Examples
The MinValue property or Field of UInt64 Struct is used to represent the minimum possible value of the 64-bit unsigned long integer i.e. ulong data type. The value of this field is constant means that a user cannot change the value of this field. The value of this field is 0. This prevents an OverflowException at run time.
Syntax:
public const ulong MinValue = 0;
Return Value: This field always returns 0.
Example:
// C# program to illustrate the // UInt64.MinValue Field using System; class GFG { // Main Method static public void Main() { // display the Minimum // value of UInt64 struct Console.WriteLine( "Minimum Value is: " + UInt64.MinValue); // taking a variable ulong var1 = 2382373544; if (var1.Equals(UInt64.MinValue)) { Console.WriteLine( "Equal..!!" ); Console.WriteLine( "Type of var1 is: {0}" , var1.GetTypeCode()); } else { Console.WriteLine( "Not equal..!!" ); Console.WriteLine( "Type of var1 is: {0}" , var1.GetTypeCode()); } } } |
Output:
Minimum Value is: 0 Not equal..!! Type of var1 is: UInt64
Reference:
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