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Tag Archives: CSharp-UInt32-Struct

Int32: This Struct is used to represents 32-bit signed integer. The Int32 can store both types of values including negative and positive between the ranges… Read More
UInt16: This Struct is used to represents 16-bit unsigned integer. The UInt16 can store only positive value only which ranges from 0 to 65535. Example… Read More
UInt32.Parse(String) Method is used to convert the string representation of a number to its 32-bit unsigned integer equivalent. Syntax: public static uint Parse (string str);… Read More
In C#, UInt32 struct is used to represent 32-bit unsigned integers(also termed as uint data type) starting from range 0 to 4,294,967,295. It also provides… Read More
UInt32.ToString Method is used to convert the numeric value of the current instance to its equivalent string representation. There are 4 methods in the overload… Read More
UInt32.Equals Method is used to get a value which indicates whether the current instance is equal to a specified object or 32-bit unsigned integer or… Read More
UInt32.ToString Method is used to convert the numeric value of the current UInt32 instance to its equivalent string representation. There are 4 methods in the… Read More
UInt32.CompareTo Method is used to compare the current instance to a specified object or another UInt32 instance. It returns an integer which shows whether the… Read More
The MaxValue field of UInt32 Struct is used to represent the maximum value of the 32-bit unsigned integer. The value of this field is constant… Read More
UInt32.GetHashCode method is used to get the HashCode for the current UInt32 instance. Syntax: public override int GetHashCode (); Return Value: This method returns a… Read More
The MinValue Field of UInt32 Struct is used to represent the minimum possible value of 32-bit unsigned integer i.e of uint data type. The value… Read More
UInt32.GetTypeCode method is used to get the TypeCode for value type UInt32. Syntax: public TypeCode GetTypeCode (); Return Value: This method returns the enumerated constant… Read More

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