Difference between Int32 and UInt32 in C#
Last Updated :
26 May, 2020
Int32: This Struct is used to represents 32-bit signed integer. The Int32 can store both types of values including negative and positive between the ranges of -2147483648 to +2147483647.
Example :
C#
using System;
using System.Text;
public
class GFG {
static void Main( string [] args) {
Console.WriteLine( "Minimum value of Int32: "
+ Int32.MinValue);
Console.WriteLine( "Maximum value of Int32: "
+ Int32.MaxValue);
Console.WriteLine();
Int32[] arr1 = {-3, 0, 1, 3, 7};
foreach (Int32 i in arr1)
{
Console.WriteLine(i);
}
}
}
|
Output:
Minimum value of Int32: -2147483648
Maximum value of Int32: 2147483647
-3
0
1
3
7
UInt32: This Struct is used to represents 32-bit unsigned integer. The UInt32 can store only positive value only which ranges from 0 to 4294967295.
Example :
C#
using System;
using System.Text;
public class GFG{
static void Main( string [] args)
{
Console.WriteLine( "Minimum value of UInt32: "
+ UInt32.MinValue);
Console.WriteLine( "Maximum value of UInt32: "
+ UInt32.MaxValue);
Console.WriteLine();
UInt32[] arr1 = { 13, 0, 1, 3, 7};
foreach (UInt32 i in arr1)
{
Console.WriteLine(i);
}
}
}
|
Output:
Minimum value of UInt32: 0
Maximum value of UInt32: 4294967295
13
0
1
3
7
Differences between Int32 and UInt32 in C#
Sr.No
|
INT32
|
UINT32
|
1.
|
Int32 is used to represents 32-bit signed integers . |
UInt32 is used to represent 32-bit unsigned integers. |
2.
|
Int32 stands for signed integer. |
UInt32 stands for unsigned integer. |
3.
|
It can store negative and positive integers. |
It can store only positive integers. |
4.
|
It takes 4-bytes space in the memory. |
It also takes 4-bytes space in the memory. |
5.
|
The range of Int32 is from -2147483648 to +2147483647. |
The UInt32 ranges from 0 to 4294967295. |
6.
|
Syntax to declare the Int32 :
Int32 variable_name;
|
Syntax to declare the UInt32:
UInt32 variable_name;
|
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