How to implement Type narrowing in TypeScript?
Last Updated :
20 Feb, 2024
Type narrowing in TypeScript refers to refining the type of a variable within a conditional block based on runtime checks. This is achieved through techniques like typeof guards, instance checks, or property existence checks, enabling more precise typing and avoiding type errors in subsequent code execution.
These are the following ways:
Approach 1: Using typeof type guards
In TypeScript, typeof type guards use typeof to distinguish between different primitive types. For example, checking typeof variable === ‘string’ allows narrowing the type of variable to string within that conditional block.
Example: The function myFunction takes a parameter value of type string or number. If the value is a string, it’s converted to uppercase; if it’s a number, it’s formatted to 2 decimal places using toFixed().
Javascript
function myFunction(value: string | number) {
if ( typeof value === 'string' ) {
console.log(value.toUpperCase());
} else {
console.log(value.toFixed(2));
}
}
myFunction( "GeeksforGeeks" );
myFunction(3.14159);
|
Output:
GEEKSFORGEEKS
3.14
Approach 2: Using “in” operator
The in operator in TypeScript checks for the existence of a property in an object. When used in type guards, it discerns types based on property presence. For instance, property in an object narrows the type to include the property.
Example: The function area calculates the area of a square or rectangle. It uses the in operator to distinguish between them based on property existence. If shape has sideLength, it computes the square area; otherwise, it calculates the rectangle area.
Javascript
interface Square {
sideLength: number;
}
interface Rectangle {
width: number;
height: number;
}
function area(shape: Square | Rectangle) {
if ( 'sideLength' in shape) {
return shape.sideLength ** 2;
} else {
return shape.width * shape.height;
}
}
const square: Square = { sideLength: 5 };
const rectangle: Rectangle = {
width: 3,
height: 4
};
console.log(area(square));
console.log(area(rectangle));
|
Output:
25
12
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