C# | Identifiers

In programming languages, identifiers are used for identification purposes. Or in other words, identifiers are the user-defined name of the program components. In C#, an identifier can be a class name, method name, variable name or label.


public class GFG {
    static public void Main () 
          int x;

Here the total number of identifers present in the above example is 3 and the names of these identifiers are:

  • GFG: Name of the class
  • Main: Method name
  • x: Variable name

Rules for defining identifiers in C#:

There are certain valid rules for defining a valid C# identifier. These rules should be followed, otherwise, we will get a compile-time error.

  • The only allowed characters for identifiers are all alphanumeric characters([A-Z], [a-z], [0-9]), ‘_‘ (underscore). For example “geek@” is not a valid C# identifier as it contain ‘@’ – special character.
  • Identifiers should not start with digits([0-9]). For example “123geeks” is a not a valid in C# identifier.
  • Identifiers should not contain white spaces.
  • Identifiers are not allowed to use as keyword unless they include @ as a prefix. For example, @as is a valid identifier, but “as” is not because it is a keyword.
  • C# identifers allow Unicode Characters.
  • C# identifiers are case-sensitive.
  • C# identifers cannot contain more than 512 characters.
  • Identifiers does not contain two consecutive underscores in its name because such types of identifiers are used for the implementation.






// Simple C# program to illustrate identifiers
using System;
class GFG {
    // Main Method
    static public void Main()
        // variable
        int a = 10;
        int b = 39;
        int c;
        // simple addition
        c = a + b;
        Console.WriteLine("The sum of two number is: {0}", c);



The sum of two number is: 49

Below table shows the identifers and keywrods present in the above example:

Keywords Identifiers
using GFG
public Main
static a
void b
int c
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