UInt32.MinValue Field in C# with Examples
The MinValue Field of UInt32 Struct is used to represent the minimum possible value of 32-bit unsigned integer i.e of uint data type. The value of this field is constant means that a user cannot change the value of this field. The value of this field is 0.
Syntax:
public const uint MinValue = 0;
Return Value: This field always returns 0.
Example:
// C# program to illustrate the // UInt32.MinValue field using System; class GFG { // Main Method static public void Main() { // display the Minimum value of UInt32 struct Console.WriteLine( "Minimum Value is: " + UInt32.MinValue); // Taking an array of the // unsigned long integer // i.e UInt64 data type ulong [] num = {34326, 32434, 12335546464565, 3434234786}; // taking variable of UInt32 type uint mynum; foreach ( ulong n in num) { if (n >= UInt32.MinValue && n <= UInt32.MaxValue) { // using the method of Convert class mynum = Convert.ToUInt32(n); Console.WriteLine( "Conversion is Possible." ); } else { Console.WriteLine( "Not Possible" ); } } } } |
Output:
Minimum Value is: 0 Conversion is Possible. Conversion is Possible. Not Possible Conversion is Possible.
Reference:
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