<!DOCTYPE html>
<
html
lang
=
"en"
>
<
head
>
<
title
>Rock Paper Scissors</
title
>
<
meta
charset
=
"UTF-8"
>
<
meta
name
=
"viewport"
content
=
"width=device-width, initial-scale=1.0"
>
<
link
href
=
rel
=
"stylesheet"
>
</
head
>
<
body
class
=
"bg-gray-100"
>
<
div
class="game-container border-green-500 max-w-md
mx-auto text-center bg-gray-100 rounded-lg
shadow-md border-2 border-green-500 p-8 mt-20">
<
h1
class
=
"text-3xl font-semibold mb-4"
>
Rock Paper Scissors
</
h1
>
<
div
class
=
"button-container"
>
<
button
class="btn bg-blue-500 text-white
font-semibold px-4 py-2 rounded mr-2"
id
=
"rock"
>
Rock
</
button
>
<
button
class="btn bg-blue-500 text-white
font-semibold px-4 py-2 rounded mr-2"
id
=
"paper"
>
Paper
</
button
>
<
button
class="btn bg-blue-500 text-white
font-semibold px-4 py-2 rounded"
id
=
"scissors"
>
Scissors
</
button
>
</
div
>
<
div
class
=
"result-container flex flex-col justify-center mt-10"
>
<
p
class
=
"font-semibold"
>
Your Choice: <
span
id
=
"playerChoice"
></
span
>
</
p
>
<
p
class
=
"font-semibold"
>
Computer's Choice: <
span
id
=
"computerChoice"
></
span
>
</
p
>
<
p
class
=
"font-semibold"
>
Your Score: <
span
id
=
"playerScore"
>0</
span
>
</
p
>
<
p
class
=
"font-semibold"
>
Computer Score: <
span
id
=
"computerScore"
>0</
span
>
</
p
>
<
p
class
=
"result-text"
id
=
"result"
></
p
>
</
div
>
</
div
>
<
script
>
let playerScore = 0;
let computerScore = 0;
const playerScoreDisplay = document.getElementById('playerScore');
const computerScoreDisplay = document.getElementById('computerScore');
const playerChoiceDisplay = document.getElementById('playerChoice');
const computerChoiceDisplay = document.getElementById('computerChoice');
const buttons = document.querySelectorAll('.btn');
const choices = ['rock', 'paper', 'scissors'];
buttons.forEach(button => {
button.addEventListener('click', () => {
const playerChoice = button.id;
const computerChoice =
choices[Math.floor(Math.random() * choices.length)];
playerChoiceDisplay.textContent =
playerChoice.charAt(0).toUpperCase() + playerChoice.slice(1);
computerChoiceDisplay.textContent =
computerChoice.charAt(0).toUpperCase() + computerChoice.slice(1);
const result = playRound(playerChoice, computerChoice);
document.getElementById('result').innerText = result;
playerScoreDisplay.textContent = playerScore;
computerScoreDisplay.textContent = computerScore;
});
});
function playRound(playerChoice, computerChoice) {
if (playerChoice === computerChoice) {
return "It's a tie!";
} else if (
(playerChoice === 'rock' && computerChoice === 'scissors') ||
(playerChoice === 'paper' && computerChoice === 'rock') ||
(playerChoice === 'scissors' && computerChoice === 'paper')
) {
playerScore++;
return 'You win!';
} else {
computerScore++;
return 'Computer wins!';
}
}
</
script
>
</
body
>
</
html
>