Python | Playing audio file in Pygame
Game programming is very rewarding nowadays and it can also be used in advertising and as a teaching tool too. Game development includes mathematics, logic, physics, AI and much more and it can be amazingly fun. In python, game programming is done in pygame
and it is one of the best modules for doing so.
Note: For more information, refer to Introduction to pygame
In order to play music/audio files in pygame
, pygame.mixer
is used (pygame module for loading and playing sounds). This module contains classes for loading Sound objects and controlling playback. There are basically four steps in order to do so:
- Starting the mixer
mixer.init()
- Loading the song.
mixer.music.load("song.mp3")
- Setting the volume.
mixer.music.set_volume(0.7)
- Start playing the song.
mixer.music.play()
Below is the implementation.
from pygame import mixer # Starting the mixer mixer.init() # Loading the song mixer.music.load( "song.mp3" ) # Setting the volume mixer.music.set_volume( 0.7 ) # Start playing the song mixer.music.play() # infinite loop while True : print ( "Press 'p' to pause, 'r' to resume" ) print ( "Press 'e' to exit the program" ) query = input ( " " ) if query = = 'p' : # Pausing the music mixer.music.pause() elif query = = 'r' : # Resuming the music mixer.music.unpause() elif query = = 'e' : # Stop the mixer mixer.music.stop() break |
Output:
This code will also play the “song.mp3” file.
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