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How to Integrate Webcam using JavaScript on HTML5 ?

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In this article, we will share a very simple JavaScript code snippet through which you can easily integrate your webcam into an HTML5 web page. Now, a day most of the website provides real-time webcam integration for profile picture upload or any account verification step. First, create an HTML DOM structure using the following code snippet. To integrate webcam with webpage we will use HTML <video> tag. We will use Bootstrap and jQuery to make our web page interactive.
<video id="video" width="100%" height="100%" autoplay></video>
Example: This example uses HTML5, Bootstrap, JavaScript and jQuery to Integrate Webcam with the page.
<!DOCTYPE html>
<html lang="en">
        How to Integrate Webcam using
        JavaScript on HTML5 ?
    <link rel="stylesheet" href="css/style.css">
    <link href=
    <script src=
    <script src=
    <div class="container">
        <div class="row">
            <div class="col-sm-12">
                <div class="card">
                    <h5 class="card-header h5 text-center">
                        HTML 5 & JS live Cam
                    <div class="card-body">
                        <div class="booth">
                            <video id="video" width="100%" 
                                height="100%" autoplay>
                        <div class="text-right">
                            <a href="#!" class="btn btn-danger" 
                                Stop Cam
                            <a href="#!" class="btn btn-success"
                                Start Cam
        var stop = function () {
            var stream = video.srcObject;
            var tracks = stream.getTracks();
            for (var i = 0; i < tracks.length; i++) {
                var track = tracks[i];
            video.srcObject = null;
        var start = function () {
            var video = document.getElementById('video'),
                vendorUrl = window.URL || window.webkitURL;
            if (navigator.mediaDevices.getUserMedia) {
                navigator.mediaDevices.getUserMedia({ video: true })
                    .then(function (stream) {
                        video.srcObject = stream;
                    }).catch(function (error) {
                        console.log("Something went wrong!");
        $(function () {

Output: Git source:

Last Updated : 11 May, 2020
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