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Tag Archives: HTML-SVG

The SVG FESpotLightElement.limitingConeAngle property returns the SVGAnimatedNumber object corresponding to the limitingConeAngle attribute of the FESpotLightElement.limitingConeAngle element. Syntax: var a = FESpotLightElement.limitingConeAngle Return value: This… Read More
The orient attribute shows, how a marker is rotated when it is placed at its position on the shape. Only <marker> element is using this… Read More
The stop-color attribute is used to indicate the color to be used at the stop point of a gradient. It only has an effect on… Read More
The SVG FESpotLightElement.z property returns the SVGAnimatedNumber object corresponding to the z attribute of the FESpotLightElement.z element. Syntax: var a = FESpotLightElement.z Return value: This… Read More
The SVG FESpotLightElement.x property returns the SVGAnimatedNumber object corresponding to the x attribute of the FESpotLightElement.x element. Syntax: var a = FESpotLightElement.x Return value: This… Read More
The SVG FESpotLightElement.y property returns the SVGAnimatedNumber object corresponding to the y attribute of the FESpotLightElement.y element. Syntax: var a = FESpotLightElement.y Return value: This… Read More
The SVG LinearGradientElement.y2 Property returns an SVGAnimatedLength object corresponding to the attribute of the given LinearGradient element Syntax: LinearGradientElement.y2 Return value: This property returns SVGAnimatedLength… Read More
The restart attribute is used to decide whether an animation will restart or not. The attribute is used by the <animate>, <animateColor>, <animateMotion>, <animateTransform> and… Read More
The operator attribute either defines the compositing operation or morphing operation to be performed. The elements that are using this attribute includes: <feComposite> and <feMorphology>.… Read More
The numOctaves attribute defines the number of octaves for the noise function of the <feTurbulence> primitive. Only <feTurbulence> element is using this attribute. Syntax: numOctaves… Read More
The <mask> element defines the transparency and visibility of the input object. It applies a mask to the input object. It displays the selected portions… Read More
The yChannelSelector attribute in SVG is used to indicate the channel from in2 that is used to displace the pixels in in along the y-axis. This… Read More
The SVG Window.history property returns a reference to the History object. Syntax: var e = window.history Return value: This property returns a reference to the… Read More
The radius attribute is the radius for the operation on <feMorphology> filter primitive. If two numbers are given then the first number is the x-radius… Read More
The patternContentUnits attribute is used to indicate which coordinate system must be used for the contents of the <pattern> element. Syntax: patternContentUnits ="userSpaceOnUse" // Or… Read More