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D3.js zoom.clickDistance() Function

Last Updated : 09 Sep, 2020
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The zoom.clickDistance() Function in D3.js is used to set the maximum distance that the mouse can move between mousedown and mouseup that will trigger a subsequent click event.

Syntax:

zoom.clickDistance([distance])

Parameters: This function accepts a single parameter as mentioned above and described below

  • distance: This parameter is the maximum distance.

Return Value: This function returns the zoom behaviour.

Below programs illustrate the zoom.clickDistance() function in D3.js

Example 1:




<!DOCTYPE html> 
<html
<head
    <meta charset="utf-8">
    <script src="https://d3js.org/d3.v4.min.js"
    </script>
      
    <style>
        circle {
          opacity: 0.7;
        }
    </style>
     
</head
    
<body
    <center>
        <h1 style="color: green;"
            Geeksforgeeks 
        </h1
      
        <h3>D3.js | zoom.clickDistance() Function</h3>
          
        <svg></svg>
          
        <script>
            var radius = 15;
            var svg = d3.select('svg');  
            var dimension = document.body
                .getBoundingClientRect();
              
            var data = d3.range(0, 50).map(function () {
                return {
                x: getRandom(radius, 400 - radius),
                y: getRandom(radius, 200 - radius)
              }
            });
              
            var zoom = d3.zoom()
                .clickDistance(4)
                .on('zoom', function() {
                canvas.attr('transform', d3.event.transform);
              })
              
            var canvas = svg.attr('width', 400)
                .attr('height', 200)
                .call(zoom)
                .insert('g', ':first-child');
                  
            canvas.selectAll('circle')
                .data(data)
                .enter()
                .append('circle')
                .attr('r', radius)
                .attr('cx', function(d) {
                    return d.x;})
                .attr('cy', function(d) {
                    return d.y;})
                .style('fill', function() {
      return d3.schemeCategory10[getRandom(0, 9)]
                });
              
            function getRandom(min, max) {
              min = Math.ceil(min);
              max = Math.floor(max);
              return Math.floor(
Math.random() * (max - min + 1)) + min;
            }
        </script
    </center>
</body
  
</html


Output:

Example 2:




<!DOCTYPE html> 
<html
<head
    <meta charset="utf-8">
    <script src="https://d3js.org/d3.v4.min.js"
    </script>
      
    <style>
        circle {
          opacity: 0.7;
          fill: #e854c8;
        }
    </style>
     
</head
    
<body
    <center>
        <h1 style="color: green;"
            Geeksforgeeks 
        </h1
      
        <h3>
D3.js | zoom.clickDistance() Function
        </h3>
          
        <svg ></svg>
          
        <script>
            var transform = 
d3.zoomIdentity.translate(100, 0).scale(1);
            var zoom = d3.zoom().on("zoom", handleZoom);
                
            var svg = d3.select("svg")
              .attr('width', 400)
              .attr('height', 200)
              .style("background", "#0ec924")
              .call(zoom)                      
              .call(zoom.transform, transform);
          
            var zoomable = svg
              .append("g")
              .attr("class", "zoomable")
              .attr("transform", transform);   
                
            var circles = zoomable.append('circle')
              .attr("id", "circles")
              .attr("cx", 100)
              .attr("cy", 100)
              .attr('r', 30);
          
            function handleZoom(){
              if (zoomable) {
                zoomable.attr(
            "transform", d3.event.transform);
              }
            };
  
        </script
    </center>
</body
  
</html


Output:



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