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Arcade inbuilt functions to draw point(s) in Python3

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  • Difficulty Level : Expert
  • Last Updated : 05 Oct, 2021
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The Arcade library is a modern Python Module used widely for developing 2D video games with compelling graphics and sound. Arcade is an object-oriented library. It can be installed like any other Python Package.

In this article, we will learn what are the arcade inbuilt functions to draw point.

Arcade library is a modern framework, which makes drawing illustrations very easily through its inbuilt functions. In the arcade, we have two inbuilt functions to draw point.

1. arcade.draw_point( ): It is used to draw a point and you can even draw multiple points using this function by calling it as many times you want to. 

Syntax: arcade.draw_point(x , y, color , size)

Parameters:

  • x – is position of point.
  • y -is position of point.
  • Color – specify color using arcade.color.COLOR NAME. (Note that color name should in Capital letters.)
  • Size – Size of the point in pixels.

Approach For drawing a point using arcade.draw_point:

  1. Import Arcade module
  2. Open the window and Set the window parameters.
  3. Set the background color of the output window.(optional)
  4. Start the render process
  5. Implement arcade.draw_point() with its specified parameters.
  6. Finish rendering
  7. Keep the window up until you close it.

Program 1: (Program to draw a single point)

Python3




import arcade
 
# Open the window. Set the window title and dimensions (width and height)
arcade.open_window(600, 600, "Draw  a point for GfG ")
 
arcade.set_background_color(arcade.color.WHITE)
 
# Start the render process.
arcade.start_render()
 
# Draw a point
arcade.draw_point(60, 495, arcade.color.RED, 10)
 
# Finish the render.
arcade.finish_render()
 
# Keep the window up until someone closes it.
arcade.run()

Output: 

Program 2: (Program to draw multiple points) 

Python3




import arcade
 
# Open the window
arcade.open_window(600, 600, "Draw  a point for GfG ")
arcade.set_background_color(arcade.color.BLUE)
 
# Start the render process
arcade.start_render()
 
# Draw a point
arcade.draw_point(60, 495, arcade.color.RED, 10)
 
# Draw a point
arcade.draw_point(80, 500, arcade.color.YELLOW, 10)
 
# Finish the render.
arcade.finish_render()
 
# Keep the window up until someone closes it.
arcade.run()

Output: 

2. arcade.draw_points ( ): With this function, it is easier to draw multiple points that to in a particular pattern.  

Syntax: arcade.draw_points(point_list , color , size)

Parameters:

  • point_list –  It is basically list of points where each point is in a list. So it is a list of lists.
  • Color -specify color using arcade.color.COLOR NAME. (Note that color name should in Capital letters.)
  • Size– Size of the point in pixels.

Program: 

Python3




import arcade
 
# Open the window
arcade.open_window(600, 600, "Draw  a point for GfG ")
 
arcade.set_background_color(arcade.color.ORANGE)
 
# Start the render process.
arcade.start_render()
 
# Draw a points
point_list = ((165, 495),
              (165, 480),
              (165, 465),
              (195, 495),
              (195, 480),
              (195, 465))
arcade.draw_points(point_list, arcade.color.GREEN , 10)
 
# Finish the render.
arcade.finish_render()
 
# Keep the window up until someone closes it.
arcade.run()

Output: 

 


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