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std::is_destructible in C++ with Example
  • Last Updated : 12 Jun, 2020

The std::is_destructible template of C++ STL is present in the <type_traits> header file. The std::is_destructible template of C++ STL is used to check whether the T is destructible or not. A class is called destructible whose destructor is not deleted and potentially accessible in derived classes. It return the boolean value true if T is destructible type, otherwise return false.

Header File:


Template Class:

template< class T >
struct is_destructible;



Parameter: The template std::is_destructible accepts a single parameter T(Trait class) to check whether T is destructible type or not.

Return Value: The template std::is_destructible returns a boolean variable as shown below:

  • True: If the type T is a destructible type.
  • False: If the type T is not a destructible type.

Below are the programs to demonstrate std::is_destructible in C++:






// C++ program to illustrate
// std::is_destructible
#include <bits/stdc++.h>
#include <type_traits>
using namespace std;
// Declare a structures
struct X {
struct Y {
    // Destructors
    ~Y() = delete;
struct Z {
    ~Z() = default;
struct A : Y {
// Driver Code
int main()
    cout << boolalpha;
    // Check if int is destructible
    // or not
    cout << "int is destructible? "
         << is_destructible<int>::value
         << endl;
    // Check if float is destructible
    // or not
    cout << "float is destructible? "
         << is_destructible<float>::value
         << endl;
    // Check if struct X is
    // destructible or not
    cout << "struct X is destructible? "
         << is_destructible<X>::value
         << endl;
    // Check if struct Y is
    // destructible or not
    cout << "struct Y is destructible? "
         << is_destructible<Y>::value
         << endl;
    // Check if struct Z is
    // destructible or not
    cout << "struct Z is destructible? "
         << is_destructible<Z>::value
         << endl;
    // Check if struct A is
    // destructible or not
    cout << "struct A is destructible? "
         << is_destructible<A>::value
         << endl;
    return 0;



int is destructible? true
float is destructible? true
struct X is destructible? true
struct Y is destructible? false
struct Z is destructible? true
struct A is destructible? false


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