In this article we will see how we can load a 3-D model in PYGLET module in python. Pyglet is easy to use but powerful library for developing visually rich GUI applications like games, multimedia etc. A window is a “heavyweight” object occupying operating system resources. Windows may appear as floating regions or can be set to fill an entire screen (fullscreen). In order to load a file i.e resource we use resource module of pyglet. This module allows applications to specify a search path for resources. Relative paths are taken to be relative to the application’s __main__ module. A 3D file format is used for storing information about 3D models. You may have heard of the most popular formats STL, OBJ, FBX, COLLADA etc. They are widely used in 3D printing, video games, movies, architecture, academia, medicine, engineering, and earth sciences.
We can create a window object with the help of command given below
# creating a window window = pyglet.window.Window(width, height, title)
In order to do this we use
modelmethod with the pyglet.resource
Syntax : resource.model(file_name)
Argument : It takes string i.e file name as argument
Return : It returns Model object
Below is the implementation
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- PYGLET – Loading Media
- PYGLET – Loading Plain Text Document
- PYGLET – Loading Texture
- PYGLET – Loading a File
- PYGLET – Loading Attribute File
- PYGLET – Loading Animation
- PYGLET – Loading Program Resource
- PYGLET – Loading a Image
- PYGLET – Loading HTML Document
- Loading Excel spreadsheet as pandas DataFrame
- Loading Images in Tkinter using PIL
- Loading Image using Mahotas - Python
- Mahotas - Loading image as grey
- MoviePy – Loading Audio File
- MoviePy – Loading Audio File from Video
- Introduction to pyglet library for game development in Python
- PYGLET – Accessing Caret Position Property
- PYGLET – Making Window Current OpenGL rendering context
- PYGLET – Setting Mouse Platform Visible Property
- PYGLET – On Hide Event
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