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Fabric.js Polyline scaleX Property
  • Last Updated : 08 Feb, 2021

In this article, we are going to see how to set the default horizontal scale of a canvas Polyline using FabricJS. The canvas Polyline means the Polyline is movable and can be stretched according to requirements. Further, the Polyline can be customized when it comes to initial stroke color, height, width, fill color, or stroke width.

To make it possible we are going to use a JavaScript library called FabricJS. After importing the library, we will create a canvas block in the body tag that will contain the Polyline. After this, we will initialize instances of Canvas and Polyline provided by FabricJS and set the default horizontal scale of the triangle using scaleX property, and render the Polyline on the Canvas as given in the below example.

Syntax:

var polyline = new fabric.Polyline(Points, {  
         scaleX: number
  });  

Parameters: This property accepts a single parameter as mentioned above and described below:

  • scaleX: It specifies the default horizontal scale.

The below example illustrates the scaleXproperty in Fabric.js:



Example:

HTML




<!DOCTYPE html> 
<html
  <head
    <!-- Loading the FabricJS library -->
    <script src
    </script
  </head
  
  <body
    <div style="text-align: center;width: 600px;"
      <h1 style="color: green;"
        GeeksforGeeks 
      </h1
      <b
        Fabric.js | Polyline scaleX Property 
      </b
    </div
    <canvas id="canvas"
            width="600"
            height="200"
            style="border:1px solid #000000;"
    </canvas
  
    <script
  
      // Initiate a Canvas instance 
      var canvas = new fabric.Canvas("canvas"); 
  
      // Initiate a polyline instance 
      var polyline = new fabric.Polyline([ 
        {x: 200, y: 10 }, {x: 250, y: 50}, 
        {x: 250, y: 180}, {x: 150, y: 180}, 
        {x: 150, y: 50 }, {x: 200, y: 10 }], 
      
        stroke: 'green',  
        strokeWidth: 3,  
        cornerStyle: 'circle',  
        scaleX: 1.5  
      }); 
  
      // Render the polyline in canvas 
      canvas.add(polyline); 
    </script
  </body
</html>

Output:

full-stack-img

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