<!DOCTYPE html>
<
html
lang
=
"en"
>
<
head
>
<
meta
charset
=
"UTF-8"
>
<
meta
name
=
"viewport"
content
=
"width=device-width, initial-scale=1.0"
>
<
title
>Dice Game</
title
>
<
style
>
.container {
width: 70%;
margin: auto;
text-align: center;
}
.dice {
text-align: center;
display: inline-block;
margin: 10px;
}
body {
background-color: #042f4b;
margin: 0;
}
h1 {
margin: 30px;
font-family: "Lobster", cursive;
text-shadow: 5px 0 #232931;
font-size: 4.5rem;
color: #4ecca3;
text-align: center;
}
p {
font-size: 2rem;
color: #4ecca3;
font-family: "Indie Flower", cursive;
}
img {
width: 100%;
}
.bottom {
padding-top: 30px;
}
.butn {
background: #4ecca3;
font-family: "Indie Flower", cursive;
border-radius: 7px;
color: #ffff;
font-size: 30px;
padding: 16px 25px 16px 25px;
text-decoration: none;
}
.butn:hover {
background: #232931;
text-decoration: none;
}
</
style
>
</
head
>
<
body
>
<
div
class
=
"container"
>
<
h1
>Let's Play</
h1
>
<
div
class
=
"dice"
>
<
p
class
=
"Player1"
>Player 1</
p
>
<
img
class
=
"img1"
src
=
"dice6.png"
>
</
div
>
<
div
class
=
"dice"
>
<
p
class
=
"Player2"
>Player 2</
p
>
<
img
class
=
"img2"
src
=
"dice6.png"
>
</
div
>
</
div
>
<
div
class
=
"container bottom"
>
<
button
type
=
"button"
class
=
"butn"
onClick
=
"rollTheDice()"
>
Roll the Dice
</
button
>
</
div
>
<
div
class
=
"container bottom"
>
<
button
type
=
"button"
class
=
"butn"
onClick
=
"editNames()"
>
Edit Names
</
button
>
</
div
>
<
script
>
// Player name
var player1 = "Player 1";
var player2 = "Player 2";
// Function to change the player name
function editNames() {
player1 = prompt("Change Player1 name");
player2 = prompt("Change player2 name");
document.querySelector("p.Player1")
.innerHTML = player1;
document.querySelector("p.Player2")
.innerHTML = player2;
}
// Function to roll the dice
function rollTheDice() {
setTimeout(function () {
var randomNumber1 = Math.floor(Math.random() * 6) + 1;
var randomNumber2 = Math.floor(Math.random() * 6) + 1;
document.querySelector(".img1").setAttribute("src",
"dice" + randomNumber1 + ".png");
document.querySelector(".img2").setAttribute("src",
"dice" + randomNumber2 + ".png");
if (randomNumber1 === randomNumber2) {
document.querySelector("h1").innerHTML = "Draw!";
}
else if (randomNumber1 <
randomNumber2
) {
document.querySelector("h1").innerHTML
= (player2 + " WINS!");
}
else {
document.querySelector("h1").innerHTML
= (player1 + " WINS!");
}
}, 2500);
}
</script>
</
body
>
</
html
>