UInt32.Equals Method is used to get a value which indicates whether the current instance is equal to a specified object or 32-bit unsigned integer or not. There are 2 methods in the overload list of this method as follows:
- Equals(UInt32) Method
- Equals(Object) Method
UInt32.Equals(UInt32) Method
This method is used to return a value indicating whether the current instance is equal to a specified 32-bit unsigned integer value or not.
Syntax: public bool Equals (uint obj);
Here, it takes a 32-bit unsigned integer value to compare to the current instance.Return Value: This method returns true if obj has the same value as this instance otherwise, false.
Below programs illustrate the use of UInt32.Equals(UInt32) Method:
Example 1:
// C# program to demonstrate the // UInt32.Equals(UInt32) Method using System;
using System.Globalization;
class GFG {
// Main Method
public static void Main()
{
// Declaring and initializing value1
uint value1 = 5322;
// Declaring and initializing value2
uint value2 = 7328;
// using Equals(UInt32) method
bool status = value1.Equals(value2);
// checking the status
if (status)
Console.WriteLine( "{0} is equal to {1}" ,
value1, value2);
else
Console.WriteLine( "{0} is not equal to {1}" ,
value1, value2);
}
} |
5322 is not equal to 7328
Example 2:
// C# program to demonstrate the // UInt32.Equals(UInt32) Method using System;
using System.Globalization;
class GFG {
// Main Method
public static void Main()
{
// calling get() method
get (9128, 1978);
get (6455, 6455);
get (10120, 10120);
get (UInt32.MaxValue, UInt32.MinValue);
}
// defining get() method
public static void get ( uint value1,
uint value2)
{
// using Equals(UInt32) method
bool status = value1.Equals(value2);
// checking the status
if (status)
Console.WriteLine( "{0} is equal to {1}" ,
value1, value2);
else
Console.WriteLine( "{0} is not equal to {1}" ,
value1, value2);
}
} |
9128 is not equal to 1978 6455 is equal to 6455 10120 is equal to 10120 4294967295 is not equal to 0
UInt32.Equals(Object) Method
This method is used to returns a value indicating whether the current instance is equal to a specified object or not.
Syntax: public override bool Equals (object obj);
Here, it takes an object to compare with the current instance.Return Value: This method returns true if obj is an instance of UInt32 and equals the value of this instance otherwise, false.
Below programs illustrate the use of the above-discussed method:
Example 1:
// C# program to demonstrate the // UInt32.Equals(Object) Method using System;
using System.Globalization;
class GFG {
// Main Method
public static void Main()
{
// Declaring and initializing value1
uint value1 = 11227;
// Declaring and initializing value2
object value2 = ( uint )1 / 17;
// using Equals(object) method
bool status = value1.Equals(value2);
// checking the status
if (status)
Console.WriteLine( "{0} is equal to {1}" ,
value1, value2);
else
Console.WriteLine( "{0} is not equal to {1}" ,
value1, value2);
}
} |
11227 is not equal to 0
Example 2:
// C# program to demonstrate the // UInt32.Equals(Object) Method using System;
using System.Globalization;
class GFG {
// Main Method
public static void Main()
{
// calling get() method
get (11232, 7455);
get (1412, 14314);
get (7744, ( uint )7744);
get (54, 76);
}
// defining get() method
public static void get ( uint value1,
object value2)
{
// using Equals(object) method
bool status = value1.Equals(value2);
// checking the status
if (status)
Console.WriteLine( "{0} is equal to {1}" ,
value1, value2);
else
Console.WriteLine( "{0} is not equal to {1}" ,
value1, value2);
}
} |
11232 is not equal to 7455 1412 is not equal to 14314 7744 is equal to 7744 54 is not equal to 76
Reference: