UInt16: This Struct is used to represents 16-bit unsigned integer. The UInt16 can store only positive value only which ranges from 0 to 65535.
Example :
// C# program to show the // UInt16 struct using System;
using System.Text;
public class GFG{
// Main Method
static void Main( string [] args)
{
//printing minimum & maximum values
Console.WriteLine( "Minimum value of UInt16: "
+ UInt16.MinValue);
Console.WriteLine( "Maximum value of UInt16: "
+ UInt16.MaxValue);
Console.WriteLine();
// Int16 array
UInt16[] arr1 = { 13, 0, 1, 3, 7};
foreach (UInt16 i in arr1)
{
Console.WriteLine(i);
}
}
} |
Output:
Minimum value of UInt16: 0 Maximum value of UInt16: 65535 13 0 1 3 7
UInt32: This Struct is used to represents 32-bit unsigned integer. The UInt32 can store only positive value only which ranges from 0 to 4294967295.
Example :
// C# program to show the // UInt32 struct using System;
using System.Text;
public class GFG{
// Main Method
static void Main( string [] args)
{
// printing minimum & maximum values
Console.WriteLine( "Minimum value of UInt32: "
+ UInt32.MinValue);
Console.WriteLine( "Maximum value of UInt32: "
+ UInt32.MaxValue);
Console.WriteLine();
// Int32 array
UInt32[] arr1 = { 13, 0, 1, 3, 7};
foreach (UInt32 i in arr1)
{
Console.WriteLine(i);
}
}
} |
Output:
Minimum value of UInt32: 0 Maximum value of UInt32: 4294967295 13 0 1 3 7
UInt64: This Struct is used to represents 64-bit unsigned integer. The UInt64 can store only positive value only which ranges from 0 to 18,446,744,073,709,551,615.
Example :
// C# program to show the // UInt64 struct using System;
using System.Text;
public class GFG{
// Main Method
static void Main( string [] args)
{
// printing minimum & maximum values
Console.WriteLine( "Minimum value of UInt64: "
+ UInt64.MinValue);
Console.WriteLine( "Maximum value of UInt64: "
+ UInt64.MaxValue);
Console.WriteLine();
// Int64 array
UInt64[] arr1 = { 13, 0, 1, 3, 7};
foreach (UInt64 i in arr1)
{
Console.WriteLine(i);
}
}
} |
Output:
Minimum value of UInt64: 0 Maximum value of UInt64: 18446744073709551615 13 0 1 3 7
Difference between UInt16, UInt32 and UInt64 in C#
Sr.No |
UINT16 |
UINT32 |
UINT64 |
1. |
UInt16 is used to represent 16-bit unsigned integers | UInt32 is used to represent 32-bit unsigned integers. | UInt64 is used to represent 64-bit unsigned integers. |
2. |
UInt16 stands for unsigned integer. | UInt32 also stands for unsigned integer. | UInt64 also stands for unsigned integer. |
3. |
It can store only positive integers. | It can also store only positive integers. | It can also store only positive integers. |
4. |
It takes 2-bytes space in the memory. | It takes 4-bytes space in the memory. | It takes 8-bytes space in the memory. |
5. |
The UInt16 ranges from 0 to 65535. | The UInt32 ranges from 0 to 4294967295. | The UInt64 ranges from 0 to 18446744073709551615. |
6. |
Syntax to declare the UInt16: UInt16 variable_name; |
Syntax to declare the UInt32: UInt32 variable_name; |
Syntax to declare the UInt64: UInt64 variable_name; |