UInt16.Equals Method is used to get a value which indicates whether the current instance is equal to a specified object or 16-bit unsigned integer or not. There are 2 methods in the overload list of this method as follows:
- Equals(UInt16) Method
- Equals(Object) Method
UInt16.Equals(UInt16) Method
This method is used to return a value indicating whether the current instance is equal to a specified 16-bit unsigned integer value or not.
Syntax: public bool Equals (ushort obj);
Here, it takes a 16-bit unsigned integer value to compare to the current instance.Return Value: This method returns true if obj has the same value as this instance otherwise, false.
Below programs illustrate the use of UInt16.Equals(UInt16) Method:
Example 1:
// C# program to demonstrate the // UInt16.Equals(UInt16) Method using System;
using System.Globalization;
class GFG {
// Main Method
public static void Main()
{
// Declaring and initializing value1
ushort value1 = 52;
// Declaring and initializing value2
ushort value2 = 78;
// using Equals(UInt16) method
bool status = value1.Equals(value2);
// checking the status
if (status)
Console.WriteLine( "{0} is equal to {1}" ,
value1, value2);
else
Console.WriteLine( "{0} is not equal to {1}" ,
value1, value2);
}
} |
52 is not equal to 78
Example 2:
// C# program to demonstrate the // UInt16.Equals(UInt16) Method using System;
using System.Globalization;
class GFG {
// Main Method
public static void Main()
{
// calling get() method
get (98, 18);
get (65, 65);
get (100, 40);
get (UInt16.MaxValue, UInt16.MinValue);
}
// defining get() method
public static void get ( ushort value1,
ushort value2)
{
// using Equals(UInt16) method
bool status = value1.Equals(value2);
// checking the status
if (status)
Console.WriteLine( "{0} is equal to {1}" ,
value1, value2);
else
Console.WriteLine( "{0} is not equal to {1}" ,
value1, value2);
}
} |
98 is not equal to 18 65 is equal to 65 100 is not equal to 40 65535 is not equal to 0
UInt16.Equals(Object) Method
This method is used to returns a value indicating whether the current instance is equal to a specified object or not.
Syntax: public override bool Equals (object obj);
Here, it takes an object to compare with the current instance.Return Value: This method returns true if obj is an instance of UInt16 and equals the value of this instance otherwise, false.
Below programs illustrate the use of the above-discussed method:
Example 1:
// C# program to demonstrate the // UInt16.Equals(Object) Method using System;
using System.Globalization;
class GFG {
// Main Method
public static void Main()
{
// Declaring and initializing value1
ushort value1 = 17;
// Declaring and initializing value2
object value2 = 1 / 7;
// using Equals(object) method
bool status = value1.Equals(value2);
// checking the status
if (status)
Console.WriteLine( "{0} is equal to {1}" ,
value1, value2);
else
Console.WriteLine( "{0} is not equal to {1}" ,
value1, value2);
}
} |
17 is not equal to 0
Example 2:
// C# program to demonstrate the // UInt16.Equals(Object) Method using System;
using System.Globalization;
class GFG {
// Main Method
public static void Main()
{
// calling get() method
get (12, 75);
get (14, 114);
get (77, 77);
get (54, 76);
}
// defining get() method
public static void get ( ushort value1,
object value2)
{
// using Equals(object) method
bool status = value1.Equals(value2);
// checking the status
if (status)
Console.WriteLine( "{0} is equal to {1}" ,
value1, value2);
else
Console.WriteLine( "{0} is not equal to {1}" ,
value1, value2);
}
} |
12 is not equal to 75 14 is not equal to 114 77 is not equal to 77 54 is not equal to 76
Reference: