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UGC-NET | UGC NET CS 2018 July - II | Question 9

Which of the following statements is/are True regarding the solution to the visibility problem in 3D graphics ? S1 : The Painter’s algorithm sorts polygons by depth and then paints (scan - converts) each Polygon on to the screen starting with the most nearest polygon. S2 : Backface Culling refers to eliminating geometry with backfacing normals. Code:

(A)

S1 only

(B)

S2 only

(C)

Both S1 and S2

(D)

Neither S1 nor S2

Answer

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