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YEXT Interview Experience for Full Stack Developer

Round 1 – Online Coding Test(90 min)

Round 2 – Virtual F2F Interview on Google Meet(1 hour)



1. Coding – Graph Question: In the coding part of the interview, I was presented with a challenging question related to graphs. The task was to work with a grid consisting of 1’s and 0’s, where each 1 represented a bomb cell. Additionally, I was given the coordinates of a source cell (source row and source column). My objective was to detonate each cell connected to the given source cell and then return the number of cells that were successfully detonated.

Practice : https://www.geeksforgeeks.org/flood-fill-algorithm/amp/



Debugging – Banking Operations Function: In the debugging part of the interview, I was given a pre-written code that contained various functions related to banking operations. However, each function had bugs that needed to be identified and corrected in order to pass all the test cases.

With careful examination and analysis of the code, I managed to identify and resolve some of the bugs present in the functions. The interviewer was supportive and provided hints that proved to be helpful in resolving the remaining issues. Through collaboration and my problem-solving skills, I was able to fix all the bugs and ensure that each function worked as intende

Cleared this round.

Round 2 – Virtual F2F Interview on Google Meet(2 hour)

The second round of my virtual F2F interview on Google Meet was also split into two parts: Coding and Debugging, similar to the previous round.

For the coding part, I was presented with another problem related to graphs. This time, the task involved practicing Depth-First Search (DFS) and Breadth-First Search (BFS) algorithms. The problem was similar to the one in the previous round, where I needed to work with a grid and apply DFS or BFS to achieve a specific objective. Like https://www.geeksforgeeks.org/flood-fill-algorithm/amp/

Debugging – Game of Life: In the debugging part of the interview, I was given a pre-written code for the popular “Game of Life” simulation. However, the code contained bugs that needed to be identified and fixed in order to pass all the test cases.

Despite my best efforts, I struggled to find and correct all the bugs within the given time frame. I managed to fix some of the issues, but unfortunately, I could not complete the debugging problem entirely.

Rejected in this round !

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