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Ubisoft Interview Experience for Software Development Engineer | On-Campus 2021

Ubisoft arrived for hiring in the mid of Sept 2021 on our campus for the 6 months Software Development Engineer Role. We had a total of 5 rounds (1 Online Coding on Amazon’s Assessment Portal + 2 Technical Interviews + 1 HR Interview + Work-style Assessment).

Round 1: Coding Round



The coding round comprised of 3 sections:

Round 2: Technical Interview Round 1



  1. String to Integer (without STL)
  2. OOPs, questions – One of the many questions was to explain the diamond problem in inheritance. He gave me a sample code and I had to explain the inheritance process after understanding it.
  3. Write a code for the copy constructor

Round 3: Technical Interview Round 2

  1. How a virtual function works inside a compiler. Explain the whole process internally.
  2. Tic-Tac-Toe: He gave a whole code of a tic-tac-toe game along with the player status of positions. We had to write a function which accepts player id as argument and return true if player 1 has won or return false. Preferred to use recursion.
  3. Puzzle: There is a 1000-storied building. You have to give the minimum number of lifts required for the smooth running of the building without any waiting problem. (I searched for the answer afterward everywhere but couldn’t find it)

Round 4: HR Interview Round

Round 5: Work-Style Assessment Round

They sent me an assessment link on the Mettl platform which included behavioral questions, critical reasoning MCQs, and abstract reasoning aptitude MCQ questions.

Tips:

The interviewers were very friendly and helpful. The 1st interviewer even taught me if I didn’t know any of the concepts. They also gave me an ample amount of time to solve. I think they judge your thinking capability and understandability.

Verdict: Selected

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