Tkinter is a Python module which is used to create GUI (Graphical User Interface) applications. It is a widely used module which comes along with the Python. It consists of various types of widgets which can be used to make GUI more user-friendly and attractive as well as functionality can be increased. LabelFrame can be created as follows:
-> import tkinter -> create root -> create LabelFrame as child of root
label_frame = ttk.LabelFrame(parent, value = options, ...)
Code #1: Creating LabelFrame and adding a message to it.
# Import only those methods # which are mentioned below, this way of # importing methods is efficient from tkinter import Tk, mainloop
from tkinter.ttk import Label, LabelFrame
# Creating tkinter window with fixed geometry root = Tk()
root.geometry( '250x150' )
# This will create a LabelFrame label_frame = LabelFrame(root, text = 'This is Label Frame' )
label_frame.pack(expand = 'yes' , fill = 'both' )
label1 = Label(label_frame, text = '1. This is a Label.' )
label1.place(x = 0 , y = 5 )
label2 = Label(label_frame, text = '2. This is another Label.' )
label2.place(x = 0 , y = 35 )
label3 = Label(label_frame,
text = '3. We can add multiple\n widgets in it.' )
label3.place(x = 0 , y = 65 )
# This creates an infinite loop which generally # waits for any interrupt (like keyboard or # mouse) to terminate mainloop() |
Output:
# Import only those methods # which are mentioned below, this way of # importing methods is efficient from tkinter import Tk, mainloop
from tkinter.ttk import Checkbutton, Button, LabelFrame
# Creating tkinter window with fixed geometry root = Tk()
root.geometry( '250x150' )
# This will create a LabelFrame label_frame = LabelFrame(root, text = 'This is Label Frame' )
label_frame.pack(expand = 'yes' , fill = 'both' )
# Buttons btn1 = Button(label_frame, text = 'Button 1' )
btn1.place(x = 30 , y = 10 )
btn2 = Button(label_frame, text = 'Button 2' )
btn2.place(x = 130 , y = 10 )
# Checkbuttons chkbtn1 = Checkbutton(label_frame, text = 'Checkbutton 1' )
chkbtn1.place(x = 30 , y = 50 )
chkbtn2 = Checkbutton(label_frame, text = 'Checkbutton 2' )
chkbtn2.place(x = 30 , y = 80 )
# This creates infinite loop which generally # waits for any interrupt (like keyboard or # mouse) to terminate mainloop() |
Output: