The <feMergeNode> SVG element takes the result of another filter which is to be processed by its parent element i.e. feMerge element.
Syntax:
<feMergeNode in="" />
Attributes:
- in: The in attribute identifies input for the given filter primitive.
Example 1:
<!DOCTYPE html> < html >
< title >SVG Filter</ title >
< body >
< svg width = "200" height = "200" >
< filter id = "feOffset" x = "-40" y = "-20" width = "100" height = "200" >
< feOffset in = "FillPaint" dx = "60" dy = "60" />
< feGaussianBlur in = "SourceGraphic" stdDeviation = "5" />
< feMerge >
< feMergeNode in = "BackgroundImage" />
< feMergeNode in=
"<filter-primitive-reference>" />
</ feMerge >
</ filter >
< rect x = "40" y = "40" width = "100" height = "100" style="stroke: #000000; fill: blue;
filter: url(#feOffset);" />
< rect x = "40" y = "40" width = "100" height = "100" style = "stroke: #000000; fill: red;" />
</ svg >
</ body >
</ html >
|
Output:
Example 2:
<!DOCTYPE html> < html >
< title >SVG Filter</ title >
< body >
< svg width = "200" height = "200" >
< filter id = "feOffset" x = "-40" y = "-20" width = "100" height = "200" >
< feOffset in = "SourceGraphic" dx = "60" dy = "60" />
< feGaussianBlur stdDeviation = "5" result = "blur2" />
< feMerge >
< feMergeNode in = "BackgroundImage" />
< feMergeNode in = "SourceGraphic" />
</ feMerge >
</ filter >
< rect x = "40" y = "40" width = "100" height = "100" style="stroke: #000000; fill: red;
filter: url(#feOffset);" />
< rect x = "40" y = "40" width = "100" height = "100" style = "stroke: #000000; fill: red;" />
</ svg >
</ body >
</ html >
|
Output: