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HTML canvas scale() Method

The HTML canvas scale() Method is used to scale the current drawing into smaller or larger size. After scaling the drawing, all the feature of drawing scaled. It will have to define before the canvas. Syntax:

context.scale( scalewidth, scaleheight )

Parameter Values:



Example 1: This example uses canvas scale() Method to increase the drawing size. 




<!DOCTYPE html> 
<html
  
<head
    <title
        HTML canvas scale() Method
    </title
</head
  
<body
<center>
<h1 style="color:green">GeeksforGeeks</h1>
    <canvas id="GFG"
            width="500"
            height="300"
</canvas
  
    <script
        var x = 
            document.getElementById("GFG"); 
        var context = 
            x.getContext("2d"); 
        context.strokeRect(10, 10, 150, 100); 
        context.scale(2, 2);
        context.strokeRect(50, 50, 150, 100);
    </script
<center>
</body
  
</html

Output: Example 2: This example uses canvas scale() Method to decrease the drawing size. 






<!DOCTYPE html> 
<html
  
<head
    <title
        HTML canvas scale() Method
    </title
</head
  
<body
<center>
<h1 style="color:green">GeeksforGeeks</h1>
    <canvas id="GFG"
            width="500"
            height="300"
</canvas
  
    <script
        var x = document.getElementById("GFG"); 
        var context = x.getContext("2d"); 
        context.strokeRect(10, 10, 150, 100); 
        context.scale(0.5, 0.5);
        context.strokeRect(50, 50, 150, 100);
    </script
</center>
</body
  
</html>                    

Output: Supported Browsers: The browser supported by HTML canvas scale() Method are listed below:


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