Console.SetBufferSize(Int32, Int32) Method is used to set the height and width of the screen buffer area to the specified values.
Syntax: public static void SetBufferSize(int width, int height);
Parameters:
width: It sets the width of the buffer area measured in the form of columns.
height: It sets the height of the buffer area measured in the form of rows.Return value: The new size of the buffer screen.
Exceptions:
-
ArgumentOutOfRangeException: If the height or width is less than or equal to zero Or height or width is greater than or equal to MaxValue. Also, if the width is less than
WindowLeft + WindowWidth
or height is less thanWindowTop + WindowHeight
then we will get the same exception. - IOException: If an I/O error occurred.
Note: As you will see via the horizontal and the vertical scrollbars in the below examples, as we give different dimensions, we get differently sized windows.
Example 1:
// C# program to demonstrate // the SetBufferSize Method using System;
using System.Text;
using System.IO;
class GFG {
// Main Method
public static void Main()
{
// using the method
Console.SetBufferSize(800, 800);
Console.WriteLine( "Start" );
while ( true )
{
Console.WriteLine( "Great Geek's Example!!!" );
}
} // end Main
} |
Output:
Example 2:
// C# program to demonstrate // the SetBufferSize Method using System;
using System.Text;
using System.IO;
class GFG {
// Main Method
public static void Main()
{
Console.SetBufferSize(0, 80);
Console.WriteLine( "Great Geek's Example!!!" );
Console.WriteLine( "The Width's value is too less!" );
} // end Main
} |
Example 3:
// C# program to demonstrate // the SetBufferSize Method using System;
using System.Text;
using System.IO;
class GFG {
// Main Method
public static void Main()
{
Console.SetBufferSize(8000, -80);
Console.WriteLine( "Great Geek's Example!!!" );
Console.WriteLine( "The negativity of this height is unbearable!" );
} // end Main
} |
Reference: