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C# | Check if ArrayList is Synchronized (thread safe)

ArrayList.IsSynchronized Property is used to get a value which indicate whether access to the ArrayList is synchronized (thread safe).

Syntax:



public virtual bool IsSynchronized { get; }

Return Value: This property returns the true if access to the ArrayList is synchronized (thread safe) otherwise it returns false. The default is false.

Below programs illustrate the use of above-discussed property:



Example 1:




// C# code to check if ArrayList
// Is Synchronized or not
using System;
using System.Collections;
  
class GFG {
  
    // Driver code
    public static void Main()
    {
  
        // Creating an ArrayList
        ArrayList myList = new ArrayList();
  
        // Adding elements to ArrayList
        myList.Add("A");
        myList.Add("B");
        myList.Add("C");
        myList.Add("D");
        myList.Add("E");
        myList.Add("F");
  
        // Creates a synchronized
        // wrapper around the ArrayList
        ArrayList smyList = ArrayList.Synchronized(myList);
  
        // Displays the synchronization
        // status of both ArrayList
        Console.WriteLine("myList is {0}.", myList.IsSynchronized ?
                               "Synchronized" : "Not Synchronized");
  
        Console.WriteLine("smyList is {0}.", smyList.IsSynchronized ? 
                                "Synchronized" : "Not Synchronized");
    }
}

Output:
myList is Not Synchronized.
smyList is Synchronized.

Example 2:




// C# code to check if ArrayList
// Is Synchronized or not
using System;
using System.Collections;
  
class GFG {
  
    // Driver code
    public static void Main()
    {
  
        // Creating an ArrayList
        ArrayList myList = new ArrayList();
  
        // Adding elements to ArrayList
        myList.Add(1);
        myList.Add(2);
        myList.Add(3);
        myList.Add(4);
        myList.Add(5);
        myList.Add(5);
  
        // the default is false for 
        // IsSynchronized property
        Console.WriteLine(myList.IsSynchronized);
    }
}

Output:
False

Note:

Reference:


Article Tags :
C#