UGC-NET | UGC NET CS 2018 July – II | Question 9
Which of the following statements is/are True regarding the solution to the visibility problem in 3D graphics ?
S1 : The Painter’s algorithm sorts polygons by depth and then paints (scan – converts) each Polygon on to the screen starting with the most nearest polygon.
S2 : Backface Culling refers to eliminating geometry with backfacing normals.
(A) S1 only
(B) S2 only
(C) Both S1 and S2
(D) Neither S1 nor S2
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