Templates and Static variables in C++
Function templates and static variables:
Each instantiation of function template has its own copy of local static variables. For example, in the following program there are two instances: void fun(int ) and void fun(double ). So two copies of static variable i exist.
#include <iostream> using namespace std; template < typename T> void fun( const T& x) { static int i = 10; cout << ++i; return ; } int main() { fun< int >(1); // prints 11 cout << endl; fun< int >(2); // prints 12 cout << endl; fun< double >(1.1); // prints 11 cout << endl; getchar (); return 0; } |
Output of the above program is:
11 12 11
Class templates and static variables:
The rule for class templates is same as function templates
Each instantiation of class template has its own copy of member static variables. For example, in the following program there are two instances Test
#include <iostream> using namespace std; template < class T> class Test { private : T val; public : static int count; Test() { count++; } // some other stuff in class }; template < class T> int Test<T>::count = 0; int main() { Test< int > a; // value of count for Test<int> is 1 now Test< int > b; // value of count for Test<int> is 2 now Test< double > c; // value of count for Test<double> is 1 now cout << Test< int >::count << endl; // prints 2 cout << Test< double >::count << endl; //prints 1 getchar (); return 0; } |
Output of the above program is:
2 1
Please write comments if you find anything incorrect, or you want to share more information about the topic discussed above.