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Tag Archives: OpenGL

In this article, the task is to draw circles using a single mouse click in OpenGL. OpenGL: OpenGL is a cross-language, cross-platform API for rendering… Read More
In this article, we will discuss how to draw circles using Bresenham Equation and Polar Equation. Circle Drawing Algorithm It is not easy to display… Read More
SDL is Simple DirectMedia Layer.It is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via… Read More
Rendering Pipeline is the sequence of steps that OpenGL takes when rendering objects. Vertex attribute and other data go through a sequence of steps to… Read More
In this article we’ll see how to render a triangle using OpenGL. A triangle is probably the simplest shapes you can draw in OpenGL after… Read More
Transformations play a very important role in manipulating objects on screen. It should be noted that here the algorithms will be implemented in code and… Read More
Animation is the illusion of making us think that an object is really moving on the screen. But underneath they are just complex algorithms updating… Read More
Prerequisite – OpenGL OpenGL is a cross-language, cross-platform API for rendering 2D and 3D Vector Graphics. Using this, we can make a lot of design… Read More
Open Graphics Library (OpenGL) is a cross-language (language independent), cross-platform (platform-independent) API for rendering 2D and 3D Vector Graphics(use of polygons to represent image). OpenGL… Read More
Figures on a computer screen can be drawn using polygons. To fill those figures with color, we need to develop some algorithm.There are two famous… Read More