Skip to content

Tag Archives: CSharp-Int32-Struct

Int32: This Struct is used to represents 32-bit signed integer. The Int32 can store both types of values including negative and positive between the ranges… Read More
Int16: This Struct is used to represents 16-bit signed integer. The Int16 can store both types of values including negative and positive between the ranges… Read More
Int32.Parse(String) Method is used to convert the string representation of a number to its 32-bit signed integer equivalent. Syntax: public static int Parse (string str);… Read More
The MaxValue field or property of Int32 Struct is used to represent the maximum value of Int32. The value of this field is constant means… Read More
In C#, Int32 Struct represents 32-bit signed integer(also termed as int data type) starting from range -2,147,483,648 to +2,147,483,647. It also provides different types of… Read More
The MinValue property or Field of Int32 Struct is used to represent the minimum possible value of Int32. The value of this field is constant… Read More
Int32.Equals() Method is used to get a value which indicates whether the current instance is equal to a specified object or Int32 or not. There… Read More
Int32.ToString Method is used to convert the numeric value of the current instance to its equivalent string representation. There are 4 methods in the overload… Read More
Int32.ToString Method is used to converts the numeric value of the current Int32 instance to its equivalent string representation. There are 4 methods in the… Read More
Int32.CompareTo Method is used to compare the current instance to a specified object or Int32 and returns a sign of their relative values. There are… Read More
Int32.GetHashCode method is used to get the HashCode for the current Int32 instance. Syntax: public override int GetHashCode (); Return Value: This method returns a… Read More
Int32.GetTypeCode method is used to get the TypeCode for value type Int32. Syntax: public TypeCode GetTypeCode (); Return Value: This method returns the enumerated constant… Read More