by |
The by attribute specifies a relative offset value for an attribute that will be modified during an animation. |
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cx |
The cx attribute define the x-axis coordinate of a center point. |
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cy |
The cy attribute defines the y-axis coordinate of a center point. |
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fill |
The fill attribute can be used in two things. |
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fill-opacity |
The fill-opacity attribute is a presentation attribute defining the opacity of the paint applied to a shape. |
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filter |
The filter attribute is used to specify the filter effects that are defined by the <filter> element which are to be applied to its elements. |
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flood-color |
The flood-color attribute indicates what color is used to flood the current filter primitive subregion. |
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flood-opacity |
The flood-opacity attribute indicates the opacity value to use across the current filter primitive subregion. |
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font-size |
The font-size attribute refers to the size of the font from baseline when multiple lines of text are set solid in a multiline layout environment. |
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font-size-adjust |
The font-size-adjust attribute allows you to set the aspect value for an element that will set the x-height of the first choice font in the given substitute font. |
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font-style |
The font-style attribute is used to specify whether the text is to be rendered using a normal, italic, or oblique face style. |
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visibility |
The visibility attribute allows you to control the visibility of graphical elements. |
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from |
The from attribute indicates the initial value of an attribute, it is used with to attribute. |
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fr |
The fr attribute defines the radius of the focal point for the linear gradient. |
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height |
The height attribute defines the vertical length of an element. |
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keyPoints |
The keyPoints attribute specifies the duration of an animation. |
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keyTimes |
The keyTimes attribute is used to specify a list of floating point numbers (Time values) between 0 and 1 (inclusive) which is used to control the pacing of the animation. |
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lengthAdjust |
The lengthAdjust attribute is used to decide the stretching of the text within the length defined by the textLength attribute. |
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letter-spacing |
The letter-spacing attribute controls spacing between text characters. |
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lighting-color |
The lighting-color attribute represents the color of the light source for lighting filter primitives. |
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markerHeight |
The markerHeight attribute indicates the height of the viewport into which the <marker> is to be fitted when it is displayed according to the preserveAspectRatio and viewBox attributes. |
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markerWidth |
The markerWidth attribute indicates the width of the viewport within which the <marker> is to be adjusted when it is displayed according to the preserveAspectRatio and viewBox attributes. |
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mask |
The SVG mask attribute is used to bind an element in which this attribute is defined to with the given <mask> element. |
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media |
The media attribute shows a media query that must be matched for a style sheet to apply. |
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numOctaves |
The numOctaves attribute defines the number of octaves for the noise function of the <feTurbulence> primitive. |
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opacity |
The opacity attribute specifies the transparency of an object or of a group of objects. |
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operator |
The operator attribute either defines the compositing operation or morphing operation to be performed. |
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orient |
The orient attribute shows, how a marker is rotated when it is placed at its position on the shape. |
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path |
The path attribute defines a text path or the motion path along with the characters of a text are displayed or a referenced element is animated respectively. |
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pathLength |
The pathLength attribute defines the total length for the path, in user units. |
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patternContentUnits |
The patternContentUnits attribute is used to indicate which coordinate system must be used for the contents of the <pattern> element. |
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patternTransform |
The patternTransform attribute describes a list of transform functions that are applied to a pattern. |
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patternUnits |
The patternUnits attribute specifies that which coordinate system must be used for the geometry properties of the element. |
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pointer-events |
The pointer-events attribute allows us to define whether or when an element may be the target of a mouse event. |
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points |
The points attribute describes a list of points for the polygon or polyline element. |
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pointsAtX |
The pointsAtX attribute denotes the x position in the coordinate system established by primitiveUnits attribute on the <filter> element of the point at which the light source is pointing. |
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pointsAtY |
The pointsAtY attribute denotes the y position in the coordinate system established by attribute primitiveUnits on the <filter> element of the point at which the light source is pointing. |
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pointsAtZ |
The pointsAtZ attribute denotes the y position in the coordinate system established by primitiveUnits attribute on the <filter> element of the point at which the light source is pointing. |
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r |
The r attribute defines the radius of the circle. |
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radius |
The radius attribute is the radius for the operation on <feMorphology> filter primitive. |
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repeatCount |
The repeatCount attribute specifies the time duration of an animation. |
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repeatDur |
The repeatDur attribute specifies the total duration to repeat the animation. |
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restart |
The restart attribute is used to decide whether an animation will restart or not. |
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rotate |
The rotate attribute shows the rotation of an animated element as it travels along a specified path in an <animateMotion> element. |
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rx |
The rx attribute defines a radius on the x-axis. |
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ry |
The ry attribute defines a radius on the y-axis. |
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scale |
The scale attribute decides the displacement scale factor that must be used on a <feDisplacementMap> filter primitive. |
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seed |
The seed attribute denotes the starting number for the pseudo-random number generator of the <feTurbulence> filter primitive. |
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shape-rendering |
The shape-rendering attribute hints the renderer about the tradeoff’s to be made while rendering shapes like paths, circles, or rectangles. |
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startoffset |
The startOffset attribute decides the start of the path for the initial text position. |
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stdDeviation |
The stdDeviation attribute explains the standard deviation for the blur operation. |
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stitchTiles |
The stitchTiles attribute indicates the behavior of the Perlin Noise tiles at the border. |
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stop-color |
The stop-color attribute is used to indicate the color to be used at the stop point of a gradient. |
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stop-opacity |
The stop-opacity attribute indicates the alpha value or opacity to be used at the stop point. |
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stroke |
The stroke attribute is an attribute defining the color used to paint the outline of the shape. |
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stroke-dasharray |
The stroke-dasharray attribute is a presentation attribute defining the pattern of dashes used to paint the outline of the shape. |
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stroke-linecap |
The stroke-linecap attribute defines the shape of the stroke that is to be used at the end of the open subpath. |
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stroke-opacity |
The stroke-opacity attribute specifies the transparency of an object or of a group of objects. |
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stroke-width |
The stroke-width attribute is an attribute defining the width of the stroke applied to the shape. |
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style |
The style attribute helps us to style an element using CSS declarations. |
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surfaceScale |
The surfaceScale attribute serve as the height of the surface. |
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systemLanguage |
The systemLanguage attribute express a list of many supported language tags. |
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tabindex |
The tabindex attribute allows one to control whether an element is focusable or not. |
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tableValues |
The tableValues attribute declares a list of numbers. These numbers are defining a lookup table of values for a color component transfer function. |
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text-anchor |
The text-anchor attribute is used to align a text which is auto-wrapped or pre-formatted. |
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text-decoration |
The text-decoration attribute defines whether text is written with a strike-through, overline and/or underline. |
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text-rendering |
The text-rendering attribute gives hint about what contracts should be made while rendering text. |
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textLength |
The textLength attribute allows you to enumerate the width of the space taken by the text. |
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to |
The SVG to attribute indicates the initial value of an attribute. |
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transform |
The transform attribute states the list of transform definitions that are applied to an element and its children. |
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type |
The type attribute is a non-specific attribute that has a different meaning according to the context in which it used. |
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vector-effect |
The vector-effect attribute defines the vector effect to use when drawing an object. |
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visibility |
The visibility attribute allows you to control the visibility of graphical elements. |
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width |
The width attribute defines the vertical length of an element. |
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word-spacing |
The word-spacing attribute in SVG is used to indicate the spacing between words. |
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x |
The x attribute defines an x-axis coordinate in the user coordinate system. |
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x1 |
The x1 attribute is used to specify the first x-coordinate for drawing an SVG element that requires more than one coordinate. |
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x2 |
The x2 attribute is used to specify the first x-coordinate for drawing an SVG element that requires more than one coordinate. |
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xChannelSelector |
The xChannelSelector attribute in SVG is used to indicate color channel from in2 that is use to displace the pixels in in along the x-axis. |
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xml:lang |
The xml:lang attribute in SVG is used to indicate the primary language that is used in the contents and attributes containing text content on the website. |
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y |
The y attribute defines the y-axis coordinate in the user coordinate system. |
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y1 |
The y1 attribute is used to specify the first y-coordinate for drawing an SVG element that requires more than one coordinate. |
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y2 |
The y2 attribute is used to specify the first y-coordinate for drawing an SVG element that requires more than one coordinate. |
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yChannelSelector |
The yChannelSelector attribute in SVG is used to indicate the channel from in2 that is used to displace the pixels in in along the y-axis. |
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z |
The z attribute in SVG is used to define the location along the z-axis in the coordinate system for a light source established by the primitiveUnits attribute on the <filter> element. |
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