A structure or struct in Golang is a user-defined type, which allows us to create a group of elements of different types into a single unit. Any real-world entity which has some set of properties or fields can be represented as a struct. This concept is generally compared with the classes in object-oriented programming. It can be termed as a lightweight class which does not support inheritance but supports composition.
In Go language, you are allowed to compare two structures if they are of the same type and contain the same fields values with the help of == operator or DeeplyEqual() Method. Both the operator and method return true if the structures are identically equal(in terms of their fields values) to each other, otherwise, return false. And, if the compared variables belong to different structures, then the compiler will give an error. Let us discuss this concept with the help of the examples:
Note: The DeeplyEqual() method is defined under “reflect” package.
Variable a1 is equal to variable a2 Variable a2 is not equal to variable a3
Is a1 equal to a2: true Is a2 equal to a3: false