appendCodePoint() method of StringBuffer class appends the string representation of the codePoint argument to this sequence for which we require pre-requisite knowledge of ASCII table as then only we will be able to perceive output why the specific literal is being appended as there is already an integer value been assigned.
--> appendCodePoint() Method
--> StringBuffer Class
--> java.lang Package
Syntax:
public StringBuffer appendCodePoint(int cp)
Parameters: The method accepts a single parameter cp of integer type and refers to the Unicode code point.
Return Type: The method returns this object after appending the string represented by the codepoint.
Illustrations:
Input : StringBuffer = Apple
int cp = 65
Output: AppleA
Input : StringBuffer = GeeksforGeeks
int cp = 156
Output: GeeksforGeeks?
Explanation: Because 65 is the ASCII value for ‘A’ and 156 is the ASCII value for ‘?’
Example 1:
Java
import java.lang.*;
public class GFG {
public static void main(String[] args)
{
StringBuffer sbf
= new StringBuffer( "Geeksforgeeks" );
System.out.println( "String buffer = " + sbf);
sbf.appendCodePoint( 65 );
System.out.println( "After appending CodePoint is = "
+ sbf);
}
}
|
Output: String buffer = Geeksforgeeks
After appending CodePoint is = GeeksforgeeksA
Example 2:
Java
import java.lang.*;
public class GFG {
public static void main(String[] args) {
StringBuffer sbf
= new StringBuffer( "Geeksforgeeks" );
System.out.println( "String buffer = " + sbf);
sbf.appendCodePoint( 54 );
System.out.println( "After appending CodePoint is = "
+ sbf);
}
}
|
Output: String buffer = Geeksforgeeks
After appending CodePoint is = Geeksforgeeks6
Example 3:
Java
import java.lang.*;
public class GFG {
public static void main(String[] args)
{
StringBuffer sbf
= new StringBuffer( "Geeksforgeeks" );
System.out.println( "String buffer = " + sbf);
sbf.appendCodePoint( 43 );
System.out.println( "After appending CodePoint is = "
+ sbf);
}
}
|
Output: String buffer = Geeksforgeeks
After appending CodePoint is = Geeksforgeeks+