Slow Start Backoff Algorithm for Ad-Hoc
Last Updated :
01 Nov, 2023
If the receiver proclaims a large window-size, larger than what the network en-route can manage, then there will always be packet losses. So there will be re-transmissions as well. However, the sender can’t send all the packets for which ACK (Acknowledgement) has not been received. Because of this way, even more congestion in the network will be caused. Moreover, the sender cannot be sure about the packets that have been lost due to transmission. It might be that this is the only packet that has been lost. It will also be not know how many packets have been actually received and buffered by the receiver. In that case, the sender will have superfluously sent various packets.
So the re-transmission of the packets also follows slow – start backoff mechanism. However, we do precisely need to keep an upper bound on the size of the packets as it gets increases in slow start, to prevent it from the increasing in unbounded and causing congestion. In slow – start backoff mechanism
the threshold window size is half the value of the size of the congestion window.
Prerequisite: Back-off Algorithm for CSMA/CD
Algorithm of Slow-Start Mechanism:-
repeat
if ACK frame received then successful transmission
if current backoff window size <= Wm then
if current backoff window size = W0 then
current backoff window size = W0
else
current backoff window size = current backoff window size ÷ 2
else
current backoff window size = current backoff window size-W0
else
if current backoff window size < Wm then
current backoff window size = current backoff window size × 2
else frame lost due to collision or interference
if current backoff window size = Wn then
current backoff window size = Wn
else
current backoff window size = current backoff window size +W0
until no more frame to transmit
end
Examples:
This represents the successful transmission because Threshold window is lesser the current window.
Input :
Enter the Threshold value:–>512
Enter the Current backoff window size:–>64
Output :
Backoff Window Size is:–>128
Backoff Window Size is:–>96
Successful transmission
Backoff Window Size is:–>32
Successful transmission
Backoff Window Size is:–>32
Backoff Window Size is:–>128
Backoff Window Size is:–>96
Successful transmission
Backoff Window Size is:–>32
This represents the unsuccessful transmission because the threshold window is greater the current window.
Input :
Enter the Threshold value:–>512
Enter the Current backoff window size:–>1024
Output :
Frame lost due to collision or interferenceBackoff Window Size is:–>1056
Successful transmission
Backoff Window Size is:–>512
Successful transmission
Backoff Window Size is:–>512
Frame lost due to collision or interferenceBackoff Window Size is:–>1056
Successful transmission
Backoff Window Size is:–>512
Notations:-
W0 --> Initial backoff window size
Wm --> Threshold
Wn --> Maximum backoff window size
ACK --> Acknowledgement
Curr_BT --> Current backoff window size
Implementation of the Slow-Start Mechanism:-
CPP
#include <cstdlib>
#include <iostream>
#include <math.h>
#include <random>
#include <string>
#include <time.h>
using namespace std;
void signal ( int array_ACK[])
{
srand ( time_t (0));
for ( int i = 0; i < 5; i++) {
array_ACK[i] = rand () % 2;
}
}
void Slow_Start_Backoff( int Wm, int Wo, int Wn,
int Curr_BT, int array_ACK[])
{
int backoff_win_size = 0;
for ( int j = 0; j < 5; j++) {
if (array_ACK[j] == 1) {
cout << "Successful transmission" << endl;
if (Curr_BT <= Wm) {
if (Curr_BT == Wo) {
Curr_BT = Wo;
cout << "Backoff Window Size is:-->"
<< Curr_BT << endl;
}
else {
Curr_B= Curr_BT / 2;
cout << "Backoff Window Size is:-->"
<< Curr_BT << endl;
}
}
else {
Curr_BT = Curr_BT - Wo;
cout << "Backoff Window Size is:-->"
<< Curr_BT << endl;
}
}
else {
if (Curr_BT < Wm) {
Curr_BT = Curr_BT * 2;
cout << "Backoff Window Size is:-->"
<< Curr_BT << endl;
}
else {
cout << "Frame lost due to collision"
<< " or interference" ;
}
if (Curr_BT == Wn) {
Curr_BT = Wn;
cout << "Backoff Window Size is:-->"
<< Curr_BT << endl
<< endl;
}
else {
Curr_BT = Curr_BT + Wo;
cout << "Backoff Window Size is:-->"
<< Curr_BT << endl;
}
}
}
}
int main()
{
int Wm, Wo, Wn, Curr_BT;
int array_ACK[5];
Wo = 32;
Wn = 1024;
cout << "Enter the Threshold value:-->" ;
cin >> Wm;
cout << "Enter the Current backoff window size:-->" ;
cin >> Curr_BT;
signal (array_ACK);
Slow_Start_Backoff(Wm, Wo, Wn, Curr_BT, array_ACK);
return 0;
}
|
Java
import java.util.*;
import java.util.concurrent.ThreadLocalRandom;
class GFG {
static void signal( int [] array_ACK)
{
for (var i = 0 ; i < 5 ; i++) {
array_ACK[i] = ThreadLocalRandom.current().nextInt( 1 , 101 ) % 2 ;
}
}
static void Slow_Start_Backoff( int Wm, int Wo, int Wn,
int Curr_BT,
int [] array_ACK)
{
for (var j = 0 ; j < 5 ; j++) {
if (array_ACK[j] == 1 ) {
System.out.println(
"Successful transmission" );
if (Curr_BT <= Wm) {
if (Curr_BT == Wo) {
Curr_BT = Wo;
System.out.println(
"Backoff Window Size is:-->"
+ Curr_BT);
}
else {
Curr_BT = ( int )(Curr_BT / 2 );
System.out.println(
"Backoff Window Size is:-->"
+ Curr_BT);
}
}
else {
Curr_BT = Curr_BT - Wo;
System.out.println(
"Backoff Window Size is:-->"
+ Curr_BT);
}
}
else {
if (Curr_BT < Wm) {
Curr_BT = Curr_BT * 2 ;
System.out.println(
"Backoff Window Size is:-->"
+ Curr_BT);
}
else {
System.out.println(
"Frame lost due to collision"
+ " or interference" );
}
if (Curr_BT == Wn) {
Curr_BT = Wn;
System.out.println(
"Backoff Window Size is:-->"
+ Curr_BT + "\n" );
}
else {
Curr_BT = Curr_BT + Wo;
System.out.println(
"Backoff Window Size is:-->"
+ Curr_BT);
}
}
}
}
public static void main(String[] args)
{
int Wm, Wo, Wn, Curr_BT;
int [] array_ACK = new int [ 5 ];
Wo = 32 ;
Wn = 1024 ;
Wm = 512 ;
Curr_BT = 1024 ;
signal(array_ACK);
Slow_Start_Backoff(Wm, Wo, Wn, Curr_BT, array_ACK);
}
}
|
Python3
import random
def signal(array_ACK):
for i in range ( 5 ):
array_ACK[i] = (random.randint( 1 , 101 ) % 2 );
def Slow_Start_Backoff( Wm, Wo, Wn, Curr_BT, array_ACK):
backoff_win_size = 0 ;
for j in range ( 5 ):
if (array_ACK[j] = = 1 ):
print ( "Successful transmission" );
if (Curr_BT < = Wm) :
if (Curr_BT = = Wo):
Curr_BT = Wo;
print ( "Backoff Window Size is:-->" , Curr_BT);
else :
Curr_B = Math.floor(Curr_BT / 2 );
print ( "Backoff Window Size is:-->" , Curr_BT);
else :
Curr_BT = Curr_BT - Wo;
print ( "Backoff Window Size is:-->" , Curr_BT);
else :
if (Curr_BT < Wm):
Curr_BT = Curr_BT * 2 ;
print ( "Backoff Window Size is:-->" , Curr_BT);
else :
print ( "Frame lost due to collision" + " or interference" );
if (Curr_BT = = Wn) :
Curr_BT = Wn;
print ( "Backoff Window Size is:-->" , Curr_BT, "\n" )
else :
Curr_BT = Curr_BT + Wo;
print ( "Backoff Window Size is:-->" , Curr_BT);
array_ACK = [ 0 for _ in range ( 5 )]
Wo = 32 ;
Wn = 1024 ;
Wm = 512 ;
Curr_BT = 1024 ;
signal(array_ACK);
Slow_Start_Backoff(Wm, Wo, Wn, Curr_BT, array_ACK);
|
C#
using System;
using System.Collections.Generic;
class GFG {
static void signal( int [] array_ACK)
{
Random rand = new Random();
for ( var i = 0; i < 5; i++) {
array_ACK[i] = (rand.Next(1, 100)) % 2;
}
}
static void Slow_Start_Backoff( int Wm, int Wo, int Wn,
int Curr_BT,
int [] array_ACK)
{
for ( var j = 0; j < 5; j++) {
if (array_ACK[j] == 1) {
Console.WriteLine(
"Successful transmission" );
if (Curr_BT <= Wm) {
if (Curr_BT == Wo) {
Curr_BT = Wo;
Console.WriteLine(
"Backoff Window Size is:-->"
+ Curr_BT);
}
else {
Curr_BT = ( int )(Curr_BT / 2);
Console.WriteLine(
"Backoff Window Size is:-->"
+ Curr_BT);
}
}
else {
Curr_BT = Curr_BT - Wo;
Console.WriteLine(
"Backoff Window Size is:-->"
+ Curr_BT);
}
}
else {
if (Curr_BT < Wm) {
Curr_BT = Curr_BT * 2;
Console.WriteLine(
"Backoff Window Size is:-->"
+ Curr_BT);
}
else {
Console.WriteLine(
"Frame lost due to collision"
+ " or interference" );
}
if (Curr_BT == Wn) {
Curr_BT = Wn;
Console.WriteLine(
"Backoff Window Size is:-->"
+ Curr_BT + "\n" );
}
else {
Curr_BT = Curr_BT + Wo;
Console.WriteLine(
"Backoff Window Size is:-->"
+ Curr_BT);
}
}
}
}
public static void Main( string [] args)
{
int Wm, Wo, Wn, Curr_BT;
int [] array_ACK = new int [5];
Wo = 32;
Wn = 1024;
Wm = 512;
Curr_BT = 1024;
signal(array_ACK);
Slow_Start_Backoff(Wm, Wo, Wn, Curr_BT, array_ACK);
}
}
|
Javascript
function signal(array_ACK)
{
for ( var i = 0; i < 5; i++) {
array_ACK[i] = ( Math.floor(Math.random() * 100)) % 2;
}
}
function Slow_Start_Backoff( Wm, Wo, Wn, Curr_BT, array_ACK)
{
let backoff_win_size = 0;
for ( var j = 0; j < 5; j++) {
if (array_ACK[j] == 1) {
console.log( "Successful transmission" );
if (Curr_BT <= Wm) {
if (Curr_BT == Wo) {
Curr_BT = Wo;
console.log( "Backoff Window Size is:-->" + Curr_BT);
}
else {
Curr_B= Math.floor(Curr_BT / 2);
console.log( "Backoff Window Size is:-->"
+ Curr_BT);
}
}
else {
Curr_BT = Curr_BT - Wo;
console.log( "Backoff Window Size is:-->"
+ Curr_BT);
}
}
else {
if (Curr_BT < Wm) {
Curr_BT = Curr_BT * 2;
console.log( "Backoff Window Size is:-->"
+ Curr_BT);
}
else {
console.log( "Frame lost due to collision"
+ " or interference" );
}
if (Curr_BT == Wn) {
Curr_BT = Wn;
console.log( "Backoff Window Size is:-->"
+ Curr_BT + "\n" )
}
else {
Curr_BT = Curr_BT + Wo;
console.log( "Backoff Window Size is:-->"
+ Curr_BT);
}
}
}
}
let Wm, Wo, Wn, Curr_BT;
let array_ACK = new Array(5);
Wo = 32;
Wn = 1024;
Wm = 512;
Curr_BT = 1024;
signal(array_ACK);
Slow_Start_Backoff(Wm, Wo, Wn, Curr_BT, array_ACK);
|
How the data sent in the form of packets through the network:-
Any type of data gets converted into the binary format and this binary format contains 0’s and 1’s bytes
which gets divided into the small binary bit sequences called packets.
Now, we are implementing code in which the random matrix of 0’s and 1’s generates and suppose the binary file bit sequence arranged in the matrix row-wise in fixed-length (Taking a Length 10). Then each row of the matrix represents a single data packet that is going to be transmitted.
Implementation of the Random Matrix Generator:-
CPP
#include <iostream>
#include <iterator>
#include <list>
#include <random>
#include <string>
using namespace std;
void showlist(list<string> l1)
{
list<string>::iterator it;
cout << "list of frame packets are "
<< "show as below :-> " << endl;
cout << endl;
for (it = l1.begin(); it != l1.end(); ++it)
cout << *it << endl;
cout << '\n' ;
}
int main()
{
int x, y, k = 1;
string s, s1, s2;
list<string> l1;
srand ( time_t (0));
cout << "Rows: " << endl;
cin >> x;
cout << "Columns: " << endl;
cin >> y;
int randomNums[x][y];
std::string temp[x];
int random;
for ( int i = 0; i < x; i++) {
for ( int p = 0; p < y; p++) {
random = rand () % 2;
randomNums[i][p] = random;
}
}
for ( int i = 0; i < x; i++) {
for ( int p = 0; p < y; p++) {
cout << randomNums[i][p] << "\t" ;
}
cout << endl;
}
cout << endl;
for ( int i = 0; i < x; i++) {
temp[i] = to_string(randomNums[i][0]);
for ( int j = 0; j < y; ++j) {
s1 = temp[i];
s2 = to_string(randomNums[i][j]);
s = s1 + s2;
temp[i] = s;
k++;
}
temp[i].erase(temp[i].begin() + 1);
l1.push_back(temp[i]);
}
showlist(l1);
return 0;
}
|
Java
import java.util.*;
import java.util.concurrent.ThreadLocalRandom;
class GFG {
static void showlist(ArrayList<String> l1)
{
System.out.println( "list of frame packets are "
+ "show as below :-> " );
for (var it : l1)
System.out.println(it);
}
public static void main(String[] args)
{
int x = 10 , y = 10 , k = 1 ;
String s, s1, s2;
ArrayList<String> l1 = new ArrayList<String>();
System.out.println( "Rows:" + x);
System.out.println( "Columns:" + y);
int [][] randomNums = new int [x][y];
String[] temp = new String[x];
int random;
for ( int i = 0 ; i < x; i++) {
for ( int p = 0 ; p < y; p++) {
random = Math.abs(
ThreadLocalRandom.current().nextInt()
% 2 );
randomNums[i][p] = random;
}
}
for ( int i = 0 ; i < x; i++) {
for ( int p = 0 ; p < y; p++) {
System.out.print(randomNums[i][p] + "\t" );
}
System.out.print( "\n" );
}
System.out.print( "\n" );
for ( int i = 0 ; i < x; i++) {
temp[i] = String.valueOf(randomNums[i][ 0 ]);
for ( int j = 0 ; j < y; ++j) {
s1 = temp[i];
s2 = String.valueOf(randomNums[i][j]);
s = s1 + s2;
temp[i] = s;
k++;
}
temp[i] = temp[i].substring( 1 );
l1.add(temp[i]);
}
showlist(l1);
}
}
|
Python3
import random as rn
def showlist(l1):
print ( "list of frame packets are show as below :-> \n" );
print ( * l1, sep = '\n' )
x = 10
y = 10
k = 1 ;
s = ""
s1 = ""
s2 = "";
l1 = [];
print ( "Rows: 10" );
print ( "Columns: 10" );
randomNums = [[ None for _ in range (y)] for _ in range (x) ]
temp = ["" for _ in range (x)]
for i in range (x):
for p in range (y):
random = (rn.randint( 1 , 100000 )) % 2
randomNums[i][p] = random;
for i in range (x):
for p in range (y):
print (randomNums[i][p], end = "\t" )
print ()
print ()
for i in range (x):
temp[i] = str (randomNums[i][ 0 ]);
for j in range (y):
s1 = temp[i];
s2 = str (randomNums[i][j]);
s = s1 + s2;
temp[i] = s;
k + = 1 ;
temp[i] = temp[i][ 1 ::];
l1.append(temp[i]);
showlist(l1);
|
C#
using System;
using System.Collections.Generic;
class GFG
{
static void showlist(List< string > l1)
{
Console.WriteLine( "list of frame packets are "
+ "show as below :-> " );
foreach ( var it in l1)
Console.WriteLine(it);
}
public static void Main( string [] args)
{
int x = 10, y = 10, k = 1;
string s, s1, s2;
List< string > l1 = new List< string >();
Random rand = new Random();
Console.WriteLine( "Rows:" + x);
Console.WriteLine( "Columns:" + y);
int [,] randomNums = new int [x, y];
string [] temp = new string [x];
int random;
for ( int i = 0; i < x; i++) {
for ( int p = 0; p < y; p++) {
random = rand.Next(1, 101) % 2;
randomNums[i, p] = random;
}
}
for ( int i = 0; i < x; i++) {
for ( int p = 0; p < y; p++) {
Console.Write(randomNums[i, p] + "\t" );
}
Console.Write( "\n" );
}
Console.Write( "\n" );
for ( int i = 0; i < x; i++) {
temp[i] = Convert.ToString(randomNums[i, 0]);
for ( int j = 0; j < y; ++j) {
s1 = temp[i];
s2 = Convert.ToString(randomNums[i, j]);
s = s1 + s2;
temp[i] = s;
k++;
}
temp[i] = temp[i].Substring(1);
l1.Add(temp[i]);
}
showlist(l1);
}
}
|
Javascript
function showlist(l1)
{
console.log( "list of frame packets are "
+ "show as below :-> \n" );
for ( var l of l1)
console.log(l);
}
let x = 10, y = 10, k = 1;
let s = "" , s1 = "" , s2 = "" ;
let l1 = [];
console.log( "Rows: 10" );
console.log( "Columns: 10" );
let randomNums = new Array(x);
for ( var i = 0; i < 10; i++)
randomNums[i] = new Array(y);
let temp = new Array(x).fill( "" );
let random;
for ( var i = 0; i < x; i++) {
for ( var p = 0; p < y; p++) {
random = Math.floor(Math.random() * 10000) % 2;
randomNums[i][p] = random;
}
}
for ( var i = 0; i < x; i++) {
for ( var p = 0; p < y; p++) {
process.stdout.write(randomNums[i][p] + "\t" );
}
process.stdout.write( "\n" );
}
process.stdout.write( "\n" );
for ( var i = 0; i < x; i++) {
temp[i] = "" + (randomNums[i][0]);
for ( var j = 0; j < y; ++j) {
s1 = temp[i];
s2 = "" + (randomNums[i][j]);
s = s1 + s2;
temp[i] = s;
k++;
}
temp[i] = temp[i].substring(1);
l1.push(temp[i]);
}
showlist(l1);
|
Example:
Input:
Rows:
10
Columns:
10
Output:
0 1 1 0 1 1 0 1 0 1
0 0 0 0 0 0 1 1 0 0
0 1 1 0 1 1 0 1 1 1
0 1 0 0 0 0 1 0 0 0
0 0 1 1 0 0 1 0 0 0
0 0 0 0 1 0 1 1 1 0
0 0 1 1 0 0 1 1 0 1
1 1 0 0 1 1 0 0 0 1
1 1 0 0 1 0 1 1 1 1
0 1 0 1 1 0 0 1 1 1
list of frame packets are show as below :->
0110110101
0000001100
0110110111
0100001000
0011001000
0000101110
0011001101
1100110001
1100101111
0101100111
Reference: Slow Start Backoff Algorithm for Ad-Hoc Wireless Networks
Like Article
Suggest improvement
Share your thoughts in the comments
Please Login to comment...