# Reverse bits using lookup table in O(1) time

• Difficulty Level : Medium
• Last Updated : 16 Sep, 2022

Given an unsigned integer, reverse all bits of it and return the number with reversed bits. Examples:

```Input : n = 1
Output : 2147483648
On a machine with size of unsigned
bit as 32. Reverse of 0....001 is
100....0.

Input : n = 2147483648
Output : 1       ```

In the previous post we had seen two method that solved this problem in O(n) & O(logn ) time. Here we solve this problem in O(1) time using lookup table. It’s hard to reverse all 32 bits (assuming this as size of int) in one go using lookup table (” because it’s infeasible to create lookup table of size 232-1 “). So we break 32 bits into 8 bits of chunks( lookup table of size 28-1 “0-255”). Lookup Table in lookup tale we will store reverse of every number that are in a range( 0-255) LookupTable[0] = 0 | binary 00000000 Reverse 00000000 LookupTable[1] = 128 | binary 00000001 reverse 10000000 LookupTable[2] = 64 | binary 00000010 reverse 01000000 LookupTable[3] = 192 | binary 00000011 reverse 11000000 LookupTable[4] = 32 | binary 00000100 reverse 00100000 and so on… upto lookuptable[255]. Let’s take an Example How lookup table work. let number = 12456 in Binary = 00000000000000000011000010101000

```Split it into 8 bits chunks  :  00000000 | 00000000 | 00110000 | 10101000
in decimal          :     0          0          48       168
reverse each chunks using lookup table :
Lookuptable[ 0 ] = 0  | in binary 00000000
Lookuptable[48 ] = 12 | in binary 00001100
Lookuptable[168] = 21 | in binary 00010101

Now Binary :
00000000 | 00000000 | 00001100 | 00010101

Binary chunks after rearrangement :
00010101 | 00001100 | 00000000 | 00000000

Reverse of 12456 is 353107968  ```

## CPP

 `// CPP program to reverse bits using lookup table.` `#include ``using` `namespace` `std;` `// Generate a lookup table for 32bit operating system``// using macro` `#define R2(n) n, n + 2 * 64, n + 1 * 64, n + 3 * 64` `#define R4(n)                                              \``    ``R2(n), R2(n + 2 * 16), R2(n + 1 * 16), R2(n + 3 * 16)` `#define R6(n)                                              \``    ``R4(n), R4(n + 2 * 4), R4(n + 1 * 4), R4(n + 3 * 4)` `// Lookup table that store the reverse of each table` `unsigned ``int` `lookuptable[256]``    ``= { R6(0), R6(2), R6(1), R6(3) };` `/* Function to reverse bits of num */` `int` `reverseBits(unsigned ``int` `num)``{``    ``int` `reverse_num = 0; ``// Reverse and then rearrange``    ``// first chunk of 8 bits from right``    ``reverse_num = lookuptable[num & 0xff] << 24 |``                  ``// second chunk of 8 bits from right``                  ``lookuptable[(num >> 8) & 0xff] << 16``                  ``| lookuptable[(num >> 16) & 0xff] << 8``                  ``| lookuptable[(num >> 24) & 0xff];``    ``return` `reverse_num;``} ``// driver program to test above function``int` `main()``{``    ``int` `x = 12456;``    ``printf``(``"%u"``, reverseBits(x));``    ``return` `0;``}`

## Java

 `// Java program to reverse bits using lookup table.``import` `java.util.*;` `class` `GFG {` `    ``// Lookup table that store the reverse of each table``    ``public` `static` `ArrayList lookuptable``        ``= ``new` `ArrayList();` `    ``// Generate a lookup table for 32bit operating system``    ``// using macro``    ``public` `static` `void` `R2(``int` `n)``    ``{``        ``lookuptable.add(n);``        ``lookuptable.add(n + ``2` `* ``64``);``        ``lookuptable.add(n + ``1` `* ``64``);``        ``lookuptable.add(n + ``3` `* ``64``);``    ``}` `    ``public` `static` `void` `R4(``int` `n)``    ``{``        ``R2(n);``        ``R2(n + ``2` `* ``16``);``        ``R2(n + ``1` `* ``16``);``        ``R2(n + ``3` `* ``16``);``    ``}` `    ``public` `static` `void` `R6(``int` `n)``    ``{``        ``R4(n);``        ``R4(n + ``2` `* ``4``);``        ``R4(n + ``1` `* ``4``);``        ``R4(n + ``3` `* ``4``);``    ``}` `    ``// Function to reverse bits of num``    ``public` `static` `int` `reverseBits(``int` `num)``    ``{` `        ``int` `reverse_num = ``0``;` `        ``// Reverse and then rearrange` `        ``// first chunk of 8 bits from right``        ``reverse_num``            ``= lookuptable.get(num & ``0xff``) << ``24` `|``              ``// second chunk of 8 bits from right``              ``lookuptable.get((num >> ``8``) & ``0xff``) << ``16``              ``| lookuptable.get((num >> ``16``) & ``0xff``) << ``8``              ``| lookuptable.get((num >> ``24``) & ``0xff``);``        ``return` `reverse_num;``    ``}` `    ``// Driver code``    ``public` `static` `void` `main(String[] args)``    ``{``        ``R6(``0``);``        ``R6(``2``);``        ``R6(``1``);``        ``R6(``3``);``        ``// Driver program to test above function``        ``int` `x = ``12456``;``        ``System.out.println(reverseBits(x));``    ``}``}` `// This code is contributed by phasing17`

## Python3

 `#Python3 program to reverse bits using lookup table.` `# Lookup table that store the reverse of each table``lookuptable ``=` `[]`` ` `# Generate a lookup table for 32bit operating system``# using macro``def` `R2(n):``    ``return` `lookuptable.extend([n,     n ``+` `2``*``64``,     n ``+` `1``*``64``,     n ``+` `3``*``64``])` `def` `R4(n):``    ``return` `R2(n), R2(n ``+` `2``*``16``), R2(n ``+` `1``*``16``), R2(n ``+` `3``*``16``)` `def` `R6(n):``    ``return` `R4(n), R4(n ``+` `2``*``4` `), R4(n ``+` `1``*``4` `), R4(n ``+` `3``*``4` `)` `lookuptable.extend([R6(``0``), R6(``2``), R6(``1``), R6(``3``)])` `# Function to reverse bits of num``def` `reverseBits(num):` `    ``reverse_num ``=` `0` `    ``# Reverse and then rearrange` `    ``# first chunk of 8 bits from right``    ``reverse_num ``=` `lookuptable[num & ``0xff` `]<<``24`  `| lookuptable[ (num >> ``8``) & ``0xff` `]<<``16` `|lookuptable[ (num >> ``16` `)& ``0xff` `]<< ``8` `| lookuptable[ (num >>``24` `) & ``0xff` `]``  ` `    ``return` `reverse_num` `# Driver program to test above function``x ``=` `12456``print``(reverseBits(x))`  `#This code is contributed by phasing17`

## C#

 `// C# program to reverse bits using lookup table.` `using` `System;``using` `System.Collections.Generic;` `class` `GFG {` `  ``// Lookup table that store the reverse of each table``  ``public` `static` `List<``int``> lookuptable = ``new` `List<``int``>();` `  ``// Generate a lookup table for 32bit operating system``  ``// using macro``  ``public` `static` `void` `R2(``int` `n)``  ``{``    ``lookuptable.Add(n);``    ``lookuptable.Add(n + 2 * 64);``    ``lookuptable.Add(n + 1 * 64);``    ``lookuptable.Add(n + 3 * 64);``  ``}` `  ``public` `static` `void` `R4(``int` `n)``  ``{``    ``R2(n);``    ``R2(n + 2 * 16);``    ``R2(n + 1 * 16);``    ``R2(n + 3 * 16);``  ``}` `  ``public` `static` `void` `R6(``int` `n)``  ``{``    ``R4(n);``    ``R4(n + 2 * 4);``    ``R4(n + 1 * 4);``    ``R4(n + 3 * 4);``  ``}` `  ``// Function to reverse bits of num``  ``public` `static` `int` `reverseBits(``int` `num)``  ``{` `    ``int` `reverse_num = 0;` `    ``// Reverse and then rearrange` `    ``// first chunk of 8 bits from right``    ``reverse_num = lookuptable[num & 0xff] << 24 |``      ``// second chunk of 8 bits from right``      ``lookuptable[(num >> 8) & 0xff] << 16``      ``| lookuptable[(num >> 16) & 0xff] << 8``      ``| lookuptable[(num >> 24) & 0xff];``    ``return` `reverse_num;``  ``}` `  ``// Driver code``  ``public` `static` `void` `Main(``string``[] args)``  ``{``    ``R6(0);``    ``R6(2);``    ``R6(1);``    ``R6(3);``    ``int` `x = 12456;` `    ``// Function call``    ``Console.WriteLine(reverseBits(x));``  ``}``}` `// This code is contributed by phasing17`

Output:

`353107968`

Time Complexity: O(1)
Auxiliary Space: O(1)

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