While designing a Gui (Graphical User Interface) application, we mostly end up making lots of labels. For back-end coders, it become tough to distinguish between the label. To overcome this situation, need of settings label name is required, for examples among hundreds of label we can distinguish them by setting their names like some are “info” labels, some are “warning” labels just like this.
A label is generally a graphical control element which displays text on a form. It is usually a static control; having no interactivity. A label is generally used to identify a nearby text box or other widget.
To set the Name –
Syntax : label.setAccessibleName(name)
Argument : It takes string as argument.
Return : No return value.
To access the Name –
Syntax : label.accessibleName()
Argument : It takes no argument.
Return : It returns string.
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