PYGLET – Sprite X and Y Co-ordinates
In this article we will see how we can access X & Y co-ordinates of the sprite in PYGLET module in python. Pyglet is easy to use but powerful library for developing visually rich GUI applications like games, multimedia etc. A window is a “heavyweight” object occupying operating system resources. Windows may appear as floating regions or can be set to fill an entire screen (fullscreen). A sprite is an instance of an image displayed on-screen. Multiple sprites can display the same image at different positions on the screen. Sprites can also be scaled larger or smaller, rotated at any angle and drawn at a fractional opacity. Image is loaded with the help of image module of pyglet. Sprite X & Y co-ordinates are the position of sprite from the x-axis and y-axis.
We can create a window and sprite object with the help of commands given below
# creating a window window = pyglet.window.Window(width, height, title) # creating a sprite object sprite = pyglet.sprite.Sprite(img, x, y)
In order to create window we use x and y attribute with sprite object
Syntax : sprite.x and sprite.y
Argument : It takes no argument
Return : It returns integer
Below is the implementation
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