Skip to content
Related Articles

Related Articles

Improve Article
PYGLET – Sprite Blend Color
  • Last Updated : 23 Sep, 2020

In this article we will see how we can access blend color of the sprite in PYGLET module in python. Pyglet is easy to use but powerful library for developing visually rich GUI applications like games, multimedia etc. A window is a “heavyweight” object occupying operating system resources. Windows may appear as floating regions or can be set to fill an entire screen (fullscreen). A sprite is an instance of an image displayed on-screen. Multiple sprites can display the same image at different positions on the screen. Sprites can also be scaled larger or smaller, rotated at any angle and drawn at a fractional opacity. Image is loaded with the help of image module of pyglet. Blend property sets the color of the sprite’s vertices. This allows the sprite to be drawn with a color tint. The color is specified as an RGB tuple of integers ‘(red, green, blue)’. Each color component must be in the range 0 (dark) to 255 (saturated).

We can create a window and sprite object with the help of commands given below

# creating a window
window = pyglet.window.Window(width, height, title)

# creating a sprite object
sprite = pyglet.sprite.Sprite(img, x, y)

In order to create window we use color attribute with sprite object

Syntax : sprite.color

Argument : It takes no argument



Return : It returns tuple

Below is the implementation




# importing pyglet module 
import pyglet 
import pyglet.window.key as key
    
# width of window 
width = 500
    
# height of window 
height = 500
    
# caption i.e title of the window 
title = "Geeksforgeeks"
    
# creating a window 
window = pyglet.window.Window(width, height, title) 
    
# text  
text = "Welcome to GeeksforGeeks"
   
# creating label with following proeprties
# font = cooper
# position = 250, 150
# anchor position = center
label = pyglet.text.Label(text, 
                          font_name ='Cooper'
                          font_size = 16
                          x = 250,  
                          y = 150
                          anchor_x ='center',  
                          anchor_y ='center')
  
  
# creating a batch 
batch = pyglet.graphics.Batch()
  
# loading geeksforgeeks image
image = pyglet.image.load('gfg.png')
  
  
  
# creating sprite object
# it is instance of an image displayed on-screen
sprite = pyglet.sprite.Sprite(image, x = 200, y = 230)
    
# on draw event 
@window.event 
def on_draw(): 
        
    # clear the window 
    window.clear() 
        
    # draw the label
    label.draw() 
      
    # draw the image on screen
    sprite.draw()
        
# key press event     
@window.event 
def on_key_press(symbol, modifier): 
    
    # key "C" get press 
    if symbol == key.C: 
          
        # printng the message
        print("Key : C is pressed")
          
# image for icon 
img = image = pyglet.resource.image("gfg.png"
  
# setting image as icon 
window.set_icon(img) 
  
# accessing color blend property of the sprite
sprite.color = (255, 100, 100)
  
# setting text to the label
text = "Color Blend : " + str(sprite.color)
label.text = text
     
# start running the application 
pyglet.app.run() 

Output :

 Attention geek! Strengthen your foundations with the Python Programming Foundation Course and learn the basics.  

To begin with, your interview preparations Enhance your Data Structures concepts with the Python DS Course. And to begin with your Machine Learning Journey, join the Machine Learning – Basic Level Course




My Personal Notes arrow_drop_up
Recommended Articles
Page :