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PYGLET – Showing Text using Label

Last Updated : 14 Apr, 2023
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In this article we will see how we can show text on the window in PYGLET module in python. Pyglet is easy to use but powerful library for developing visually rich GUI applications like games, multimedia etc. A window is a “heavyweight” object occupying operating system resources. Windows may appear as floating regions or can be set to fill an entire screen (fullscreen). In order to show text or message we use label object. A label is a graphical control element which displays text on a form. It is usually a static control; having no interactivity. A label is generally used to identify a nearby text box or other widget. 

We can create a window with the help of command given below

 pyglet.window.Window(width, height, title)

In order to create window we use pyglet.text.Label method 

Syntax : pyglet.text.Label(text, font_name, font_size, x, y) 

Argument : It takes 5 argument, first is string i.e message, second is string i.e font name, third is integer i.e font size, fourth and fifth are integer referring position of label 

Return : It returns None

Note : In order to show this label on the window we have to draw the label in the window using draw event Below is the implementation 

Python3




# importing pyglet module
import pyglet
import pyglet.window.key
 
# width of window
width = 500
 
# height of window
height = 500
 
# caption i.e title of the window
title = "Geeksforgeeks"
 
# creating a window
window = pyglet.window.Window(width, height, title)
 
# text
text = "Welcome to GeeksforGeeks"
 
# creating a label with font = times roman
# font size = 36
# aligning it to the centre
label = pyglet.text.Label(text,
                          font_name ='Times New Roman',
                          font_size = 28,
                          x = 20, y = window.height//2, )
 
# on draw event
@window.event
def on_draw():   
 
     
    # clearing the window
    window.clear()
     
    # drawing the label on the window
    label.draw()
 
     
# key press event   
@window.event
def on_key_press(symbol, modifier):
 
    # key "C" get press
    if symbol == pyglet.window.key.C:
         
        # closing the window
        window.close()
     
 
# image for icon
img = image = pyglet.resource.image("logo.png")
 
# setting image as icon
window.set_icon(img)
 
                
# start running the application
pyglet.app.run()


Output :

 



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