PYGLET – Getting Program Entry Directory
Last Updated :
19 Sep, 2021
In this article we will see how we can get the program entry directory in PYGLET module in python. Pyglet is easy to use but powerful library for developing visually rich GUI applications like games, multimedia etc. A window is a “heavyweight” object occupying operating system resources. Windows may appear as floating regions or can be set to fill an entire screen (fullscreen). In order to load a file i.e resource we use resource module of pyglet. This module allows applications to specify a search path for resources. Relative paths are taken to be relative to the application’s __main__ module. For ordinary Python scripts, this is the directory containing the __main__ module. For executables created with py2exe the result is the directory containing the running executable file. For OS X bundles created using Py2App the result is the Resources directory within the running bundle.
We can create a window object with the help of command given below
# creating a window
window = pyglet.window.Window(width, height, title)
In order to do this we use get_script_home method with the pyglet.resource
Syntax : resource.get_script_home()
Argument : It takes no argument
Return : It returns string
Example: Below is the implementation :
Python3
porting pyglet module
import pyglet
import pyglet.window.key as key
width = 500
height = 500
title = "Geeksforgeeks"
window = pyglet.window.Window(width, height, title)
text = "Welcome to GeeksforGeeks"
label = pyglet.text.Label(text,
font_name = 'Cooper' ,
font_size = 16 ,
x = 250 ,
y = 150 ,
anchor_x = 'center' ,
anchor_y = 'center' )
batch = pyglet.graphics.Batch()
image = pyglet.image.load( 'gfg.png' )
sprite = pyglet.sprite.Sprite(image, x = 200 , y = 230 )
@window .event
def on_draw():
window.clear()
label.draw()
sprite.draw()
@window .event
def on_key_press(symbol, modifier):
if symbol = = key.C:
print ( "Key : C is pressed" )
img = image = pyglet.resource.image( "gfg.png" )
window.set_icon(img)
value = pyglet.resource.get_script_home()
label.text = str (value)
pyglet.app.run()
|
Output :
Like Article
Suggest improvement
Share your thoughts in the comments
Please Login to comment...