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PYGLET – Accessing Label Text

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In this article we will see how we can access the label text in PYGLET module in python. Pyglet is easy to use but powerful library for developing visually rich GUI applications like games, multimedia etc. A window is a “heavyweight” object occupying operating system resources. Windows may appear as floating regions or can be set to fill an entire screen (fullscreen). In order to show text or message we use html label object. A label is a graphical control element which displays text on a form. It is usually a static control; having no interactivity. In metal typesetting, a font was a particular size, weight and style of a typeface. label text is the main data of the label it can be message or information in string format. Accessing text means we can get the label text or we can set new label text.

We can create a window and label with the help of commands given below

# creating window
window = pyglet.window.Window(width, height, title)

# creating a label
label = pyglet.text.Label(text, font_name, font_size, x, y)

In order to create window we use text attribute with the label object

Syntax : label.text

Argument : It takes no argument

Return : It returns string

Below is the implementation




# importing pyglet module
import pyglet
import pyglet.window.key
  
# width of window
width = 500
  
# height of window
height = 500
  
# caption i.e title of the window
title = "Geeksforgeeks"
  
# creating a window
window = pyglet.window.Window(width, height, title)
  
# text 
text = "Welcome to GeeksforGeeks"
  
# creating a label with font = times roman
# font size = 36
# aligning it to the centre
label = pyglet.text.Label(text,
                          font_name ='Times New Roman',
                          font_size = 28,
                          x = 20, y = window.height//2, )
  
# accessing label text
# setting new text to it
label.text = "New Text by GfG"
  
# on draw event
@window.event
def on_draw():    
  
      
    # clearing the window
    window.clear()
      
    # drawing the label on the window
    label.draw()
  
      
# key press event    
@window.event
def on_key_press(symbol, modifier):
  
    # key "C" get press
    if symbol == pyglet.window.key.C:
          
        # closing the window
        window.close()
      
  
# image for icon
img = image = pyglet.resource.image("logo.png")
  
# setting image as icon
window.set_icon(img)
  
                 
# start running the application
pyglet.app.run()


Output :



Last Updated : 22 Sep, 2020
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