Pygame – surface.blit() function
surface.blit() function draws a source Surface onto this Surface. The draw can be positioned with the dest argument. The dest argument can either be a pair of coordinates representing the position of the upper left corner of the blit or a Rect, where the upper left corner of the rectangle will be used as the position for the blit. The size of the destination rectangle does not affect the blit.
Syntax : blit(source, dest, area=None, special_flags=0) -> Rect
- Source – Draws a source Surface onto this Surface
- dest – The draw can be positioned with the dest argument.
- area -A Rect can also be passed as the destination and the topleft corner of the rectangle will be used as the position for the blit
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