Skip to content
Related Articles
Get the best out of our app
GeeksforGeeks App
Open App
geeksforgeeks
Browser
Continue

Related Articles

p5.js | translate() function

Improve Article
Save Article
Like Article
Improve Article
Save Article
Like Article

The translate() function in p5.js is used to specify the amount to displace objects within the display window. The x parameter is used to specify the left/right translation and y parameter is used to specify up/down translation.

Syntax:

translate(x, y, [z])

or

translate(vector)

Parameters: This function accepts three parameters as mentioned above and described below:

  • x: This parameter stores the value of left/right translation.
  • y: This parameter stores the value of up/down translation.
  • z: This parameter stores the value of forward/backward translation.

In another syntax, we can only provide the p5 vector object.

Below programs illustrate the translate() function in p5.js:

Example 1: This example uses translate() function to specify the amount to displace objects.




function setup() {
      
    // Create Canvas of given size
    createCanvas(580, 450);
}
  
function draw() {
      
    // Set the background color
    background(220);
      
    // Fill the color
    fill('lightgreen');
      
    // Set the border weight
    strokeWeight(5);
      
    // Create rectangle
    rect(10, 10, 400, 300);
      
    // Translate the rectangle
    translate(30, 30);
      
    // Create rectangle
    rect(10, 10, 400, 300);
      
    // Translate the rectangle
    translate(30, 30);
      
    // Create rectangle
    rect(10, 10, 400, 300);
}

Output:

Example 2: This example uses translate() function to specify the amount to displace objects within the display window.




function setup() {
      
    // Create Canvas of given size
    createCanvas(580, 450);
}
  
function draw() {
      
    // Set the background color
    background(220);
      
    for(var i=0, j=255; i<255, j>0; i++, j--) {
        fill(i, j, i);
    }
      
    // Set the stroke weight
    strokeWeight(5);
      
    // Use translate function
    translate(width / 2, height / 2);
      
    translate(p5.Vector.fromAngle(millis() / 1000, 200));
      
    // Create rectangle
    rect(10, 10, 40, 30);
}

Output:

Reference: https://p5js.org/reference/#/p5/translate


My Personal Notes arrow_drop_up
Last Updated : 16 Apr, 2019
Like Article
Save Article
Similar Reads
Related Tutorials