moverel() function in C

The header file graphics.h contains moverel() function which moves a point from the current position(x_pos1, y_pos1) to a point that is at a relative distance (x, y) from the Current Position and then advances the Current Position by (x, y).
Note : getx and gety can be used to find the current position.

Syntax :

moverel(int x, int y);

The end position is calculated as :
x_pos2 = x_pos1 + x;
y_pos2 = y_pos1 + y;

Examples :



Input : x_pos1 = 0, y_pos1 =0, x = 200, y = 100
Output : 

Input : x_pos1 = 100, y_pos1 = 150, x = 150, y = 60
Output : 

CASE 1 : When the current position is at origin i.e, (0, 0)

Below is the implementation of moverel() function in C:

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// C Implementation for moverel()
#include <graphics.h>
#include<stdio.h>
  
// driver code
int main()
{
    // gm is Graphics mode which is
    // a computer display mode that
    // generates image using pixels.
    // DETECT is a macro defined in
    // "graphics.h" header file
    int gd = DETECT, gm;
    char arr[100];
  
    // initgraph initializes the
    // graphics system by loading a
    // graphics driver from disk
    initgraph(&gd, &gm, "");
  
    // moverel fuction
    moverel(200, 100);
  
    // sprintf stands for “String print”.
    // Instead of printing on console,
    // it store output on char buffer
    // which are specified in sprintf
    sprintf(arr, "Current x position = %d and "
             "y position = %d",getx(), gety());
  
    // outtext function displays
    // text at current position.
    outtextxy(100, 150, arr);
  
    getch();
  
    // closegraph function closes the
    // graphics mode and deallocates
    // all memory allocated by
    // graphics system .
    closegraph();
  
    return 0;
}

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Output :


CASE 2 : When the current position is other than origin(100, 150).

Below is the implementation of moverel() function in C:

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// C Implementation for moverel()
#include <graphics.h>
#include<stdio.h>
  
// driver code
int main()
{
    // gm is Graphics mode which is
    // a computer display mode that
    // generates image using pixels.
    // DETECT is a macro defined in
    // "graphics.h" header file
    int gd = DETECT, gm;
    char arr[100];
  
    // initgraph initializes the
    // graphics system by loading a
    // graphics driver from disk
    initgraph(&gd, &gm, "");
  
    // moveto function to change
    // initial position
    moveto(100, 150);
  
    // moverel fuction
    moverel(150, 60);
  
    // sprintf stands for “String print”.
    // Instead of printing on console,
    // it store output on char buffer
    // which are specified in sprintf
    sprintf(arr, "Current x position = %d and "
             "y position = %d",getx(), gety());
  
    // outtext function displays
    // text at current position.
    outtextxy(100, 150, arr);
  
    getch();
  
    // closegraph function closes the
    // graphics mode and deallocates
    // all memory allocated by
    // graphics system .
    closegraph();
  
    return 0;
}

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Output :




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